openclonk/planet/Objects.ocd/Libraries.ocd/RangedWeapon.ocd
Mark 8bf90871e1 Fix error when AI equips a shield and has a ranged weapon
The shield and bow both use fx.aim_weapon, but the ranged weapons AI thinks that a shield works the same way as a bow and tries to fire it - in order to prevent this, the AI now also checks whether the equipped item is a IsRangedWeapon. This _could_ have an impact on the vehicle AI, but the unit test worked fine.
2018-01-07 14:39:07 +01:00
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DefCore.txt Hide Wearable and RangedWeapon libraries in object creator 2017-05-27 16:34:33 +09:00
Script.c Fix error when AI equips a shield and has a ranged weapon 2018-01-07 14:39:07 +01:00
StringTblDE.txt Add weapon speed setting to ranged weapons 2017-03-04 22:47:17 -05:00
StringTblUS.txt Add weapon speed setting to ranged weapons 2017-03-04 22:47:17 -05:00