forked from Mirrors/openclonk
63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2001, 2007, Sven Eberhardt
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* Copyright (c) 2011-2013, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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#include <C4Include.h>
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#include <C4Value.h>
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#include <C4AulFunc.h>
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#include <C4Aul.h>
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C4AulFunc::C4AulFunc(C4AulScript *pOwner, const char *pName):
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iRefCnt(0),
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Name(pName ? Strings.RegString(pName) : 0),
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MapNext(NULL)
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{
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Owner = pOwner;
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// add to global lookuptable with this name
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if (GetName())
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::ScriptEngine.FuncLookUp.Add(this);
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}
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C4AulFunc::~C4AulFunc()
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{
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if (GetName())
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::ScriptEngine.FuncLookUp.Remove(this);
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}
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StdStrBuf C4AulFunc::GetFullName()
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{
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StdStrBuf r;
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// "lost" function?
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if (!Owner)
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{
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r.Ref("(unowned) ");
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}
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else if (Owner->GetPropList() && Owner->GetPropList()->IsStatic())
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{
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r.Take(Owner->GetPropList()->IsStatic()->GetDataString());
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r.AppendChar('.');
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}
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else if (Owner->Engine == Owner)
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{
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r.Ref("Global.");
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}
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else
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{
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r.Ref("(unknown) ");
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}
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r.Append(Name->GetData());
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return r;
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}
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