openclonk/engine/inc/C4MusicFile.h

155 lines
3.1 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2001 Sven Eberhardt
* Copyright (c) 2001 Michael Käser
* Copyright (c) 2002-2003 Peter Wortmann
* Copyright (c) 2005, 2008 Günther Brammer
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de
*
* Portions might be copyrighted by other authors who have contributed
* to OpenClonk.
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* See isc_license.txt for full license and disclaimer.
*
* "Clonk" is a registered trademark of Matthes Bender.
* See clonk_trademark_license.txt for full license.
*/
/* Handles Music Files */
#ifndef INC_C4MusicFile
#define INC_C4MusicFile
#ifdef USE_FMOD
#include <fmod.h>
#endif
#ifdef HAVE_LIBSDL_MIXER
#define USE_RWOPS
#include <SDL_mixer.h>
#undef USE_RWOPS
#endif
/* Base class */
class C4MusicFile
{
public:
C4MusicFile() : LastPlayed(-1), NoPlay(FALSE), SongExtracted(FALSE) { }
virtual ~C4MusicFile() { }
// data
char FileName[_MAX_FNAME +1];
C4MusicFile *pNext;
int LastPlayed;
BOOL NoPlay;
virtual BOOL Init(const char *strFile);
virtual BOOL Play(BOOL loop = FALSE) = 0;
virtual void Stop(int fadeout_ms = 0) = 0;
virtual void CheckIfPlaying() = 0;
virtual void SetVolume(int) = 0;
protected:
// helper: copy data to a (temp) file
BOOL ExtractFile();
BOOL RemTempFile(); // remove the temp file
BOOL SongExtracted;
};
#if defined(USE_FMOD) || defined(USE_WINDOWS_MIDI)
class C4MusicFileMID : public C4MusicFile
{
public:
BOOL Play(BOOL loop = FALSE);
BOOL Extract();
void Stop(int fadeout_ms = 0);
void CheckIfPlaying();
//C4MusicFileMID();
void SetVolume(int);
#ifdef USE_FMOD
protected:
FMUSIC_MODULE *mod;
#endif
};
#endif
#ifdef USE_FMOD
/* MOD class */
class C4MusicFileMOD : public C4MusicFile
{
public:
C4MusicFileMOD();
~C4MusicFileMOD();
BOOL Play(BOOL loop = FALSE);
void Stop(int fadeout_ms = 0);
void CheckIfPlaying();
void SetVolume(int);
protected:
FMUSIC_MODULE *mod;
char *Data;
};
/* MP3 class */
class C4MusicFileMP3 : public C4MusicFile
{
public:
C4MusicFileMP3();
~C4MusicFileMP3();
BOOL Play(BOOL loop = FALSE);
void Stop(int fadeout_ms = 0);
void CheckIfPlaying();
void SetVolume(int);
protected:
FSOUND_STREAM *stream;
char *Data;
int Channel;
};
/* Ogg class */
class C4MusicFileOgg : public C4MusicFile
{
public:
C4MusicFileOgg();
~C4MusicFileOgg();
BOOL Play(BOOL loop = FALSE);
void Stop(int fadeout_ms = 0);
void CheckIfPlaying();
void SetVolume(int);
static signed char __stdcall OnEnd(FSOUND_STREAM* stream, void* buff, int length, void* param);
protected:
FSOUND_STREAM *stream;
char *Data;
int Channel;
BOOL Playing;
};
#endif
#ifdef HAVE_LIBSDL_MIXER
typedef struct _Mix_Music Mix_Music;
class C4MusicFileSDL : public C4MusicFile
{
public:
C4MusicFileSDL();
~C4MusicFileSDL();
BOOL Play(BOOL loop = FALSE);
void Stop(int fadeout_ms = 0);
void CheckIfPlaying();
void SetVolume(int);
protected:
char *Data;
Mix_Music * Music;
};
#endif // HAVE_LIBSDL_MIXER
#endif