openclonk/planet/Defense.ocf/FightForGidl.ocs/System.ocg/LessShake.c

7 lines
198 B
C

/* Overload viewport shake function to have lower range */
global func ShakeViewport(int level, int x_off, int y_off, range)
{
return inherited(level, x_off, y_off, Min(range ?? 700, level*2));
}