forked from Mirrors/openclonk
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2009-2016, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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#ifndef INC_C4AulCompiler
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#define INC_C4AulCompiler
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#include "script/C4Value.h"
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enum C4AulBCCType : int;
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class C4AulCompiler
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{
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public:
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C4AulScriptFunc *Fn;
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bool fJump = false;
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int iStack = 0;
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int GetStackValue(C4AulBCCType eType, intptr_t X = 0);
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int AddBCC(const char * SPos, C4AulBCCType eType, intptr_t X = 0);
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void ErrorOut(const char * SPos, class C4AulError & e);
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void RemoveLastBCC();
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C4V_Type GetLastRetType(C4AulScriptEngine * Engine, C4V_Type to); // for warning purposes
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C4AulBCC MakeSetter(const char * TokenSPos, bool fLeaveValue = false); // Prepares to generate a setter for the last value that was generated
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int JumpHere(); // Get position for a later jump to next instruction added
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void SetJumpHere(int iJumpOp); // Use the next inserted instruction as jump target for the given jump operation
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void SetJump(int iJumpOp, int iWhere);
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void AddJump(const char * SPos, C4AulBCCType eType, int iWhere);
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// Keep track of loops and break/continue usages
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struct Loop
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{
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struct Control
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{
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bool Break;
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int Pos;
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Control *Next;
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};
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Control *Controls;
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int StackSize;
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Loop *Next;
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};
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Loop *pLoopStack = NULL;
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void PushLoop();
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void PopLoop(int ContinueJump);
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void AddLoopControl(const char * SPos, bool fBreak);
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~C4AulCompiler()
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{
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while (pLoopStack) PopLoop(0);
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}
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};
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#endif
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