openclonk/planet/Objects.ocd
Fulgen301 568d04e7da Move RelaunchContainer 2017-03-30 20:55:02 +02:00
..
Animals.ocd Remove unintentional semicolon after if() 2017-02-05 14:22:09 +01:00
Clonk.ocd Fix variable shadowing in Clonk::SetScaleRotation 2017-02-20 22:25:27 -05:00
Effects.ocd Remove extinguished flames. 2016-12-27 22:51:44 +01:00
Environment.ocd reset shaders when ambience object is deleted 2017-03-12 14:31:07 +01:00
Goals.ocd Move RelaunchContainer 2017-03-30 20:55:02 +02:00
HUD.ocd object interaction menu: made some comments clearer 2017-03-13 14:56:45 +01:00
Helpers.ocd prevent division by zero in catapult AI by setting a minimum power 2017-03-11 22:45:49 +01:00
Icons.ocd add icons for buying and selling 2017-01-03 17:56:03 +01:00
Items.ocd Define general AI creature selection for vehicles in enemy spawn 2017-03-05 14:32:57 -05:00
Libraries.ocd Modify Scoreboard_Relaunch in order to work with Rule_Relaunch 2017-03-25 14:01:06 +01:00
Rules.ocd RelaunchContainer: Rename folder 2017-03-30 20:55:02 +02:00
Structures.ocd Add EditorActions for spin wheel 2017-02-26 11:23:55 -05:00
System.ocg objects on fire inflame inflammable materials 2016-06-03 22:08:14 +02:00
Vegetation.ocd Remove unintentional semicolon after if() 2017-02-05 14:22:09 +01:00
Vehicles.ocd Define general AI creature selection for vehicles in enemy spawn 2017-03-05 14:32:57 -05:00
normal_map.material Make mesh shaders use the C4Shader slice machinery 2014-12-22 22:56:30 +01:00
normal_map_fragment.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00
normal_map_vertex.glsl Switch shader code to OpenGL 3 style 2016-01-17 11:37:17 -08:00