[Particle]
Name=Spark
MaxCount=1000
InitFn=StdInit
ExecFn=StdExec
CollisionFn=Die
DrawFn=Std
Face=0,0,16,16,-8,-8
Delay=0
Repeats=1
GravityAcc=100
VertexCount=1
VertexY=50
AlphaFade=8
Additive=1
RByV=1