forked from Mirrors/openclonk
![]() Added the global function DoShockwave. Updated documentation. Changed the way explosions deal damage: Every object at the center of the explosion gets full damage. Every object inside the explosion radius gets half damage. (cherry picked from commit 22298a6d1389b5344ebe7aea56f3c371b5ad845f) Conflicts: planet/System.ocg/Explode.c |
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Arena.ocf | ||
Decoration.ocd | ||
Experimental.ocd | ||
Experimental.ocf | ||
Graphics.ocg | ||
Issues.ocf | ||
Material.ocg | ||
Missions.ocf | ||
Music.ocg | ||
Objects.ocd | ||
Parkour.ocf | ||
Sound.ocg | ||
System.ocg | ||
Tests.ocf | ||
Tutorial.ocf | ||
Worlds.ocf | ||
.gitattributes | ||
AUTHORS | ||
COPYING |