forked from Mirrors/openclonk
87 lines
2.7 KiB
C++
87 lines
2.7 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000, Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2009-2016, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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/* Object definition */
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#ifndef INC_C4DefList
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#define INC_C4DefList
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#include "graphics/C4FontLoaderCustomImages.h"
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class C4DefList: public CStdFontCustomImages
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{
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public:
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C4DefList();
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virtual ~C4DefList();
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public:
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bool LoadFailure;
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typedef std::map<C4ID, C4Def*> Table;
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Table table;
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protected:
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C4Def *FirstDef;
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public:
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void Default();
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void Clear();
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int32_t Load(C4Group &hGroup,
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DWORD dwLoadWhat, const char *szLanguage,
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C4SoundSystem *pSoundSystem = nullptr,
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bool fOverload = false,
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bool fSearchMessage = false, int32_t iMinProgress=0, int32_t iMaxProgress=0, bool fLoadSysGroups = true);
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int32_t Load(const char *szFilename,
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DWORD dwLoadWhat, const char *szLanguage,
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C4SoundSystem *pSoundSystem = nullptr,
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bool fOverload = false, int32_t iMinProgress=0, int32_t iMaxProgress=0);
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C4Def *ID2Def(C4ID id);
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C4Def *GetDef(int32_t Index);
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std::vector<C4Def*> GetAllDefs(C4String *filter_property=nullptr) const;
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C4Def *GetByPath(const char *szPath);
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C4Def *GetByName(const StdStrBuf &);
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int32_t GetDefCount();
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int32_t GetIndex(C4ID id);
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int32_t RemoveTemporary();
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int32_t CheckEngineVersion(int32_t ver1, int32_t ver2);
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int32_t CheckRequireDef();
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void Draw(C4ID id, C4Facet &cgo, bool fSelected, int32_t iColor);
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void Remove(C4Def *def);
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bool Remove(C4ID id);
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bool Reload(C4Def *pDef, DWORD dwLoadWhat, const char *szLanguage, C4SoundSystem *pSoundSystem = nullptr);
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bool Add(C4Def *ndef, bool fOverload);
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void BuildTable();
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void ResetIncludeDependencies(); // resets all pointers into foreign definitions caused by include chains
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void CallEveryDefinition();
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void SortByPriority();
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void Synchronize();
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void AppendAndIncludeSkeletons();
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StdMeshSkeletonLoader& GetSkeletonLoader();
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// callback from font renderer: get ID image
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virtual bool DrawFontImage(const char* szImageTag, C4Facet& rTarget, C4DrawTransform* pTransform);
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virtual float GetFontImageAspect(const char* szImageTag);
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private:
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std::unique_ptr<StdMeshSkeletonLoader> SkeletonLoader;
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};
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extern C4DefList Definitions;
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inline C4Def *C4Id2Def(C4ID id)
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{
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return ::Definitions.ID2Def(id);
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}
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#endif
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