forked from Mirrors/openclonk
21 lines
1.1 KiB
XML
21 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!DOCTYPE doc
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SYSTEM '../clonk.dtd'>
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<?xml-stylesheet type="text/xsl" href="../clonk.xsl"?>
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<doc>
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<title>OpenClonk Documentation</title>
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<h>OpenClonk Documentation</h>
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<part>
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<img src="../images/cpem.gif" width="52" height="52" alt="" class="cpem" />
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<text>Welcome to the developer documentation for the creation of custom game content. This documentation includes a thorough reference of the game data and its file hierarchy. <br/>
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Also included is a script reference which explains the syntax and semantics of Clonk's own scripting language - C4Script. In the script reference, all functions, constants and callbacks that are available for the scripter are documented with example usages.
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</text>
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<h>Get started</h>
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<text><emlink href="files.html">Game data</emlink> - Get an overview over the game data needed for the creation of custom game content.</text>
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<text><emlink href="script/index.html">C4Script</emlink> - View the introduction to the script language C4Script.</text>
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<h>Search the documentation</h>
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<search/>
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</part>
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<author>Newton</author><date>2011-08</date>
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</doc>
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