.. |
Action.c
|
Squelch varargs warnings in System.ocg
|
2014-12-12 23:27:17 +01:00 |
Array.c
|
add RandomElement function to get a random element from an array
|
2015-07-20 18:11:16 +02:00 |
Colors.c
|
fix function HSLa(h,s,l,a)
|
2011-07-31 02:00:12 +02:00 |
Controls.c
|
reimplement alt use on right mouse button
|
2015-06-28 09:44:50 +02:00 |
Creation.c
|
made CastObjects not throw an error when an object removes itself in Construction
|
2015-09-11 19:08:10 +02:00 |
Explode.c
|
moved some functions that depend on Object.ocd from the global System.ocg to Objects.ocd/System.ocg (#1473)
|
2015-12-02 12:46:02 +01:00 |
Fade.c
|
prevent bubble from growing infinitely large
|
2015-09-11 23:15:23 +02:00 |
FindObject.c
|
Added implicit layer check to local calls of FindObjects-family functions (#1383).
|
2015-09-09 20:19:45 -04:00 |
Fire.c
|
New global const FIRE_LIGHT_COLOR. Added fire light color to various objects.
|
2015-10-07 23:26:03 +02:00 |
FunctionOverview.txt
|
MakeInvincible includes MakeNonFlammable by default.
|
2015-09-14 22:25:27 -04:00 |
GUIs.c
|
moved some functions that depend on Object.ocd from the global System.ocg to Objects.ocd/System.ocg (#1473)
|
2015-12-02 12:46:02 +01:00 |
GetXVal.c
|
Move GetDefWidth and GetDefHeight script functions to engine.
|
2015-09-19 21:22:55 -04:00 |
Heal.c
|
Foodstuff heals the Clonk over time.
|
2015-10-29 11:33:31 +01:00 |
HitChecks.c
|
split ProjectileHit up into three functions
|
2015-10-07 07:25:24 +02:00 |
LanguageDE.txt
|
Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection (#1132).
|
2015-12-06 21:03:54 -05:00 |
LanguageUS.txt
|
Enable immediate tooltips on mouse-over-event for unlabeled icons in lobby and scenario selection (#1132).
|
2015-12-06 21:03:54 -05:00 |
Library_Inventory.c
|
crlf -> lf
|
2013-05-24 19:16:49 +02:00 |
Material.c
|
Fix pump to clear the last row of pixels (#1057) and allow pumping from pump without source pipe.
|
2015-05-01 18:13:41 +02:00 |
Math.c
|
Added shape library.
|
2015-07-31 00:42:01 -04:00 |
MeshAnimation.c
|
Add the Anim_RDir AVP
|
2014-10-09 17:11:13 -04:00 |
Names.txt
|
Change .c4g extension to .ocg
|
2011-03-13 16:16:45 +01:00 |
Object.c
|
Fixed null pointer error in growth effect.
|
2015-09-17 23:56:44 +02:00 |
Particles.c
|
cottons: when a fruit pops without being shot, it doesn't drop CottonSeed but directly spawns a plant
|
2015-12-09 20:15:05 +01:00 |
Player.c
|
moved some functions that depend on Object.ocd from the global System.ocg to Objects.ocd/System.ocg (#1473)
|
2015-12-02 12:46:02 +01:00 |
PlayerControl.c
|
roll: only roll while direction key is held down
|
2015-11-14 14:58:02 +01:00 |
PlayerControls.txt
|
shift+click support: used undocumented GetPlayerControlState instead of own memory for key state
|
2015-10-10 00:52:43 +02:00 |
Proplists.c
|
Added shape library.
|
2015-07-31 00:42:01 -04:00 |
SaveScenario.c
|
Scenario saving: Concatenate multiple equal calls to CreateContents.
|
2015-01-18 14:28:10 +01:00 |
Schedule.c
|
Fix a runtime error in DarkCastle
|
2013-10-25 17:32:53 +02:00 |
String.c
|
fix ToEmString and introduce ToPercentString for GUIs
|
2015-06-05 12:06:02 +02:00 |
StringTblDE.txt
|
script guis: added tooltip for default "close" button
|
2015-10-14 11:22:06 +02:00 |
StringTblUS.txt
|
script guis: added tooltip for default "close" button
|
2015-10-14 11:22:06 +02:00 |
Version.txt
|
increase game content version entries to 6.0
|
2014-12-12 22:58:16 +01:00 |
Vertices.c
|
Invert the functionality of CNAT_CollideHalfVehicle
|
2015-10-21 22:15:33 +02:00 |