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/*-- Yet Another Additional Burned Coniferous Tree --*/
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#include Library_Plant
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#include Library_Tree
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public func IsBurnedTree()
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{
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return true;
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}
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local Name = "$Name$";
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local Touchable = 0;
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local BlastIncinerate = 1;
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local ContactIncinerate = 3;
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local Components = {Wood = 3}; |