forked from Mirrors/openclonk
64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000, Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2009-2016, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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/* Move liquids in the landscape using individual transport spots */
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#ifndef INC_C4MassMover
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#define INC_C4MassMover
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const int32_t C4MassMoverChunk = 10000;
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class C4MassMover
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{
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friend class C4MassMoverSet;
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protected:
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int32_t Mat,x,y;
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protected:
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void Cease();
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bool Execute();
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bool Init(int32_t tx, int32_t ty);
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bool Corrosion(int32_t dx, int32_t dy);
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};
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class C4MassMoverSet
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{
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public:
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C4MassMoverSet();
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~C4MassMoverSet();
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public:
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int32_t Count;
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int32_t CreatePtr;
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protected:
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C4MassMover Set[C4MassMoverChunk];
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public:
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void Copy(C4MassMoverSet &rSet);
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void Synchronize();
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void Default();
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void Clear();
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void Draw();
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void Execute();
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bool Create(int32_t x, int32_t y, bool fExecute=false);
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bool Load(C4Group &hGroup);
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bool Save(C4Group &hGroup);
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protected:
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void Consolidate();
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};
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extern C4MassMoverSet MassMover;
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#endif
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