openclonk/planet/Objects.ocd/Items.ocd/Chunks.ocd/Ruby.ocd/Scene.material

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material RubyChunk
{
receive_shadows on
technique
{
pass
{
ambient 0.600000 0.200000 0.200000 0.800000
diffuse 0.7 0.3 0.3 0.600000
specular 0.9 0.5 0.5 0.700000 18.000000
emissive 0.9 0.5 0.5 0.800000
}
}
}