material OreChunk
{
receive_shadows on
technique
pass
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.52 0.39 0.53 1.000000
specular 0.652682 0.652682 0.652682 1.000000 18.000000
emissive 0.52 0.39 0.053 1.000000
}