openclonk/src/graphics
Günther Brammer 92217e51e0 GLX: Use gdk instead of XLib to make glXCreateContextAttribsARB not exit 2016-02-12 20:39:39 +01:00
..
Bitmap256.cpp Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
Bitmap256.h Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
C4Draw.cpp C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
C4Draw.h Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4DrawGL.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4DrawGL.h Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4DrawGLCtx.cpp GLX: Use gdk instead of XLib to make glXCreateContextAttribsARB not exit 2016-02-12 20:39:39 +01:00
C4DrawGLMac.h mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then 2014-02-16 10:01:14 +01:00
C4DrawGLMac.mm GL: Replace CStdGLCtx::Reinitialize with parameter to Clear() 2016-01-29 16:52:36 +01:00
C4DrawMeshGL.cpp Fix assertion failure when rendering mesh with degenerate transform 2016-01-31 21:51:50 +01:00
C4DrawT.cpp Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4DrawT.h Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4Facet.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Facet.h Optimize drawing of tiled surfaces 2015-09-12 16:11:50 -04:00
C4FacetEx.cpp Remove unused IsRenderTarget and MaxTextureSize C4Surface options 2016-01-17 11:37:17 -08:00
C4FacetEx.h Keep parallax objects fixed on full map screenshots (#1042) 2015-10-17 17:38:50 -04:00
C4FontLoader.cpp Build Fix 2016-02-08 21:28:44 -08:00
C4FontLoader.h C4FontLoader: Stop manually managing memory 2016-02-08 22:58:17 +01:00
C4GraphicsResource.cpp Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4GraphicsResource.h Remove a bunch of dead code, mostly player control related 2016-02-03 03:17:23 +01:00
C4Shader.cpp GL: Deduplicate the check for glObjectLabel 2016-01-29 18:37:32 +01:00
C4Shader.h Avoid an OpenGL dependency in C4Surface.h 2016-01-23 20:36:33 +01:00
C4Surface.cpp C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
C4Surface.h C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
C4SurfaceLoaders.cpp C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
CSurface8.cpp Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
CSurface8.h Introduce background map 2015-08-04 21:21:23 -04:00
StdPNG.cpp Use sched_yield instead of pthread_yield in png save wait loop [cfkoch] 2016-01-17 23:15:34 -05:00
StdPNG.h Save screenshots in background thread (#998, #1104). 2015-09-29 20:48:34 -04:00