forked from Mirrors/openclonk
102 lines
2.6 KiB
C++
102 lines
2.6 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000, Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2009-2013, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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/* Drawing tools dialog for landscape editing in console mode */
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#ifndef INC_C4ToolsDlg
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#define INC_C4ToolsDlg
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#ifdef USE_GTK
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#include <gtk/gtk.h>
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#endif
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#include "C4Constants.h"
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const int32_t
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C4TLS_Brush = 0,
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C4TLS_Line = 1,
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C4TLS_Rect = 2,
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C4TLS_Fill = 3,
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C4TLS_Picker = 4;
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const int32_t
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C4TLS_GradeMax = 50,
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C4TLS_GradeMin = 1,
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C4TLS_GradeDefault = 5;
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#define C4TLS_MatSky "Sky"
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class C4ToolsDlg
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{
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friend class C4ConsoleGUI;
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private:
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class State;
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State *state;
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public:
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C4ToolsDlg();
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~C4ToolsDlg();
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public:
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bool Active;
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int32_t Tool, SelectedTool;
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int32_t Grade;
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bool ModeIFT;
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char Material[C4M_MaxName+1];
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char Texture[C4M_MaxName+1];
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bool ModeBack; // If true, IFT is ignored and background material/texture is always used
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char BackMaterial[C4M_MaxName+1];
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char BackTexture[C4M_MaxName+1];
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public:
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void Default();
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void Clear();
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bool PopTextures();
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bool PopMaterial();
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bool ChangeGrade(int32_t iChange);
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void NeedPreviewUpdate();
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bool Open();
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bool SetGrade(int32_t iGrade);
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bool SetTool(int32_t iTool, bool fTemp);
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bool ToggleTool() { return !!SetTool((Tool+1)%4, false); }
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bool SetLandscapeMode(int32_t iMode, bool fThroughControl=false);
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bool SetIFT(bool fIFT);
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bool ToggleIFT() { return !!SetIFT(!ModeIFT); }
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bool SelectTexture(const char *szTexture);
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bool SelectMaterial(const char *szMaterial);
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bool SelectBackTexture(const char *szTexture);
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bool SelectBackMaterial(const char *szMaterial);
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void SetAlternateTool();
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void ResetAlternateTool();
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protected:
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void AssertValidTexture();
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void AssertValidBackTexture();
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void LoadBitmaps();
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void EnableControls();
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void UpdateIFTControls();
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void InitGradeCtrl();
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void InitMaterialCtrls();
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void UpdateToolCtrls();
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void UpdateTextures();
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void SetColorPattern(const char *szMaterial, const char *szTexture);
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public:
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void UpdateLandscapeModeCtrls();
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void SetTexture(const char *szTexture);
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void SetMaterial(const char *szMaterial);
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void SetBackTexture(const char *szTexture);
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void SetBackMaterial(const char *szMaterial);
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};
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#endif //INC_C4ToolsDlg
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