forked from Mirrors/openclonk
128 lines
3.9 KiB
C++
128 lines
3.9 KiB
C++
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 1998-2000, Matthes Bender
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* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
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* Copyright (c) 2009-2013, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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/* Handles viewport editing in console mode */
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#ifndef INC_C4EditCursor
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#define INC_C4EditCursor
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#include "C4ObjectList.h"
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#include "C4Control.h"
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#include "C4Rect.h"
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#include <vector>
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#ifdef USE_GTK
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#include <gtk/gtk.h>
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#endif
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class C4EditCursor
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{
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public:
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C4EditCursor();
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~C4EditCursor();
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protected:
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bool fAltWasDown;
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bool fShiftWasDown;
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int32_t Mode;
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float X,Y,X2,Y2;
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bool Hold,DragFrame,DragLine;
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C4Object *Target,*DropTarget;
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struct ObjselItemDt {
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C4EditCursor* EditCursor;
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C4Object* Object;
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StdCopyStrBuf Command;
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#if defined(USE_WIN32_WINDOWS)
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UINT_PTR ItemId;
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#elif defined(USE_GTK)
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GtkWidget* MenuItem;
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#endif
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};
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std::vector<ObjselItemDt> itemsObjselect;
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#ifdef USE_WIN32_WINDOWS
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HMENU hMenu;
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#elif defined(USE_GTK)
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GtkWidget* menuContext;
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GtkWidget* itemDelete;
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GtkWidget* itemDuplicate;
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GtkWidget* itemGrabContents;
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GtkWidget* itemProperties;
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#endif
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C4ObjectList Selection;
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public:
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void Default();
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void Clear();
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void Execute();
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void ClearPointers(C4Object *pObj);
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bool ToggleMode();
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void Draw(C4TargetFacet &cgo);
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int32_t GetMode();
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C4Object* GetTarget();
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bool SetMode(int32_t iMode);
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bool In(const char *szText);
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bool Duplicate();
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bool OpenPropTools();
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bool Delete();
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void GrabContents();
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bool LeftButtonUp(DWORD dwKeyState);
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bool LeftButtonDown(DWORD dwKeyState);
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bool RightButtonUp(DWORD dwKeyState);
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bool RightButtonDown(DWORD dwKeyState);
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bool KeyDown(C4KeyCode KeyCode, DWORD dwKeyState);
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bool KeyUp(C4KeyCode KeyCode, DWORD dwKeyState);
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bool Move(float iX, float iY, DWORD dwKeyState);
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bool Init();
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bool EditingOK();
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C4ObjectList &GetSelection() { return Selection; }
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void SetHold(bool fToState) { Hold = fToState; }
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void OnSelectionChanged();
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bool AltDown();
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bool AltUp();
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protected:
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void UpdateStatusBar();
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void ApplyToolPicker();
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void ToolFailure();
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void PutContents();
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void UpdateDropTarget(DWORD dwKeyState);
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void AppendMenuItem(int num, const StdStrBuf & label);
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bool DoContextMenu(DWORD dwKeyState);
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void ApplyToolFill();
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void ApplyToolRect();
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void ApplyToolLine();
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void ApplyToolBrush();
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void DrawSelectMark(C4Facet &cgo, FLOAT_RECT r);
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void FrameSelection();
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void MoveSelection(C4Real iXOff, C4Real iYOff);
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void EMMoveObject(enum C4ControlEMObjectAction eAction, C4Real tx, C4Real ty, C4Object *pTargetObj, const C4ObjectList *pObjs = NULL, const char *szScript = NULL);
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void EMControl(enum C4PacketType eCtrlType, class C4ControlPacket *pCtrl);
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void DoContextObjsel(C4Object *, bool clear);
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void DoContextObjCommand(C4Object *, const char *cmd);
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void ObjselectDelItems();
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void AddToSelection(C4Object *add_obj); // add object to selection and do script callback. Doesn't do OnSelectionChanged().
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bool RemoveFromSelection(C4Object *remove_obj); // remove object from selection and do script callback. return true if object was in selection before. Doesn't do OnSelectionChanged().
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void ClearSelection(C4Object *next_selection=NULL); // remove all objects from selection and do script callback. if next_selection is non-null, passes that to the deselection callbacks. Doesn't do OnSelectionChanged().
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#ifdef USE_GTK
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static void OnDelete(GtkWidget* widget, gpointer data);
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static void OnDuplicate(GtkWidget* widget, gpointer data);
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static void OnGrabContents(GtkWidget* widget, gpointer data);
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static void OnObjselect(GtkWidget* widget, gpointer data);
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#endif
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};
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#endif
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