forked from Mirrors/openclonk
61 lines
1.2 KiB
C
61 lines
1.2 KiB
C
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2005, Günther Brammer
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* Copyright (c) 2010-2013, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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// To be directly included by platform-specific implementations
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C4ConsoleGUI::C4ConsoleGUI()
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{
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state = new C4ConsoleGUI::State(this);
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}
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C4ConsoleGUI::~C4ConsoleGUI() {delete state;}
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#define DEFINE_STANDARD_DLG_METHODS(cls)\
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cls::cls()\
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{\
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state = new cls::State(this);\
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Default();\
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}\
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\
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cls::~cls()\
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{\
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Clear();\
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delete state;\
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}\
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DEFINE_STANDARD_DLG_METHODS(C4ToolsDlg)
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void C4ToolsDlg::Clear()
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{
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state->Clear();
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Console.ToolsDlgClose();
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Active = false;
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}
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void C4ToolsDlg::Default()
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{
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Active = false;
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Tool = SelectedTool = C4TLS_Brush;
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Grade = C4TLS_GradeDefault;
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ModeIFT = true;
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SCopy("Earth",Material);
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SCopy("earth",Texture);
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ModeBack = false;
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SCopy("Tunnel", BackMaterial);
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SCopy("tunnel", BackTexture);
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state->Default();
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}
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