forked from Mirrors/openclonk
![]() Previously, global particles would be drawn even in front of Plane 1000+ (GUI) objects. Additionally, it was impossible to specify particles that were supposed to always be in front of all other particles (e.g. fog, clouds, emulated FoW, ...). Now, you can attach particles to an object on plane 901+ and have them be in front of everything else. |
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index.xml |