openclonk/docs/sdk/definition
David Dormagen 91391c64af draw global particles on plane 900
Previously, global particles would be drawn even in front of Plane 1000+ (GUI) objects. Additionally, it was impossible to specify particles that were supposed to always be in front of all other particles (e.g. fog, clouds, emulated FoW, ...).
Now, you can attach particles to an object on plane 901+ and have them be in front of everything else.
2016-02-09 20:43:23 +01:00
..
actmap.xml update documentation around ActMap (2) 2013-11-30 13:11:36 +07:00
animations.xml Add the Anim_Dist AVP 2014-10-09 17:00:26 -04:00
category.xml introduce a constant for no category 2015-03-02 20:42:34 +01:00
cnat.xml make ContactCalls a property instead of DefCore entry 2016-02-08 21:25:43 +01:00
defcore.xml make ContactCalls a property instead of DefCore entry 2016-02-08 21:25:43 +01:00
index.xml Sound namespace changes: Add missing documentation and a lost sound. 2015-12-07 00:17:41 -05:00
meshes.xml fix layout of GUI Script documentation 2015-06-02 22:48:38 +02:00
ocf.xml docs: fixed examples and localization thereof for all folders except script/ 2011-07-21 01:43:00 +02:00
procedures.xml update documentation around ActMap 2013-11-30 11:45:31 +07:00
properties.xml draw global particles on plane 900 2016-02-09 20:43:23 +01:00
script.xml Merge branch 'master' into Controls 2015-06-03 22:32:36 +02:00
vertices.xml docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00
visibility.xml docs: Add an index to the table of contents 2011-09-05 22:37:47 +02:00