openclonk/docs/sdk/script/fn/Translate.xml

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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE funcs
SYSTEM '../../../clonk.dtd'>
<?xml-stylesheet type="text/xsl" href="../../../clonk.xsl"?>
<funcs>
<func>
<title>Translate</title>
<category>Script</category>
<subcat>Strings</subcat>
<version>5.1 OC</version>
<syntax>
<rtype>string</rtype>
<params>
<param>
<type>string</type>
<name>text</name>
<desc>String to translate</desc>
</param>
</params>
</syntax>
<desc>Looks up a text in <emlink href="lang.html">StringTbl??.txt</emlink> of the calling script and returns its translation.</desc>
<examples>
<example>
<text>Assuming the StringTblUS.txt of a clonk looks like this:</text>
<code>MsgOnFire0=Aaaa, I am burning!
MsgOnFire1=Waaah, whats this?!
MsgOnFire2=Oh god, I am on fire!
MsgOnFire3=Oops, I dropped my lighter!</code>
<text>With Translate(), the string id that should be displayed can be constructed during runtime:</text>
<code>func Incineration()
{
<funclink>Message</funclink>(Translate(<funclink>Format</funclink>("MsgOnFire%d", <funclink>Random</funclink>(4)))));
}</code>
<text>When the clonk catches fire, the engine calls Incineration() in the clonk and in this example, one of the four above messages is displayed at random.</text>
</example>
</examples>
<related><funclink>GetTranslatedString</funclink></related>
</func>
<author>Isilkor</author><date>2009-11</date>
<author>Newton</author><date>2011-06</date>
</funcs>