openclonk/src/graphics/C4FacetEx.h

118 lines
4.0 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 1998-2000, Matthes Bender
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2009-2013, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
/* A facet that can hold its own surface and also target coordinates */
#ifndef INC_C4FacetEx
#define INC_C4FacetEx
#include "graphics/C4Facet.h"
#include "graphics/C4Surface.h"
const int C4FCT_Full = -1,
C4FCT_Height = -2,
C4FCT_Width = -3;
class C4TargetFacet: public C4Facet
{
public:
C4TargetFacet() { Default(); }
~C4TargetFacet() { }
public:
float TargetX,TargetY,Zoom;
// Reference values for parallax computations. This is similar to
// a scrolling position. In most cases these are the same as TargetX
// and TargetY, however for full map screenshots, which are composed
// of several individual screenshots, these are kept fixed while
// TargetX/TargetY are varied to cover the full map. This prevents
// duplicate parallax objects in fullscreen map screenshots. If
// TargetX/TargetY are different from ParRefX/ParRefY it can be thought
// of as drawing only a part of a window/viewport at a given fixed
// scroll position.
// See bug #1042.
float ParRefX, ParRefY;
public:
void Default() { TargetX=TargetY=0; Zoom=1; ParRefX=ParRefY=0; C4Facet::Default(); }
void Clear() { Surface=NULL; }
void Set(const C4Facet &cpy) { TargetX=TargetY=0; Zoom=1; ParRefX=ParRefY=0; C4Facet::Set(cpy); }
void Set(const C4TargetFacet &cpy) { *this = cpy; }
void Set(class C4Surface *nsfc, float nx, float ny, float nwdt, float nhgt, float ntx=0, float nty=0, float Zoom=1);
void Set(class C4Surface *nsfc, const C4Rect & r, float ntx=0, float nty=0, float Zoom=1);
void Set(class C4Surface *nsfc, float nx, float ny, float nwdt, float nhgt, float ntx, float nty, float Zoom, float prx, float pry);
public:
C4TargetFacet &operator = (const C4Facet& rhs)
{
Set(rhs.Surface,rhs.X,rhs.Y,rhs.Wdt,rhs.Hgt);
return *this;
}
void SetRect(C4TargetRect &rSrc);
};
// facet that can hold its own surface
class C4FacetSurface : public C4Facet
{
private:
C4Surface Face;
private:
C4FacetSurface(const C4FacetSurface &rCpy); // NO copy!
C4FacetSurface &operator = (const C4FacetSurface &rCpy); // NO copy assignment!
public:
C4FacetSurface() { Default(); }
~C4FacetSurface() { Clear(); }
void Default() { Face.Default(); C4Facet::Default(); }
void Clear() { Face.Clear(); }
void Set(const C4Facet &cpy) { Clear(); C4Facet::Set(cpy); }
void Set(C4Surface * nsfc, int nx, int ny, int nwdt, int nhgt)
{ C4Facet::Set(nsfc, nx,ny,nwdt,nhgt); }
void Grayscale(int32_t iOffset = 0);
bool Create(int iWdt, int iHgt, int iWdt2=C4FCT_Full, int iHgt2=C4FCT_Full);
C4Surface &GetFace() { return Face; } // get internal face
bool CreateClrByOwner(C4Surface *pBySurface);
bool EnsureOwnSurface();
bool Load(C4Group &hGroup, const char *szName, int iWdt, int iHgt, bool fNoErrIfNotFound, int iFlags);
bool Save(C4Group &hGroup, const char *szName);
void GrabFrom(C4FacetSurface &rSource)
{
Clear(); Default();
Face.MoveFrom(&rSource.Face);
Set(rSource.Surface == &rSource.Face ? &Face : rSource.Surface, rSource.X, rSource.Y, rSource.Wdt, rSource.Hgt);
rSource.Default();
}
bool CopyFromSfcMaxSize(C4Surface &srcSfc, int32_t iMaxSize, uint32_t dwColor=0u);
};
// facet with source group ID; used to avoid doubled loading from same group
class C4FacetID : public C4FacetSurface
{
public:
int32_t idSourceGroup;
C4FacetID() : C4FacetSurface(), idSourceGroup(0) { } // ctor
void Default() { C4FacetSurface::Default(); idSourceGroup = 0; } // default to std values
void Clear() { C4FacetSurface::Clear(); idSourceGroup = 0; } // clear all data in class
};
#endif