openclonk/planet/BackToTheRocks.c4f/ThunderousSkies.ocs/System.ocg/FlyingBoompack.c

36 lines
465 B
C

/* Everyone wins! */
#appendto Boompack
func Fall(int from)
{
SetOwner(from);
Launch(RandomX(-10,10)+180);
}
func HasNoFadeOut()
{
if(GetAction() == "Attach") return true;
return false;
}
func Definition(def) {
SetProperty("ActMap", {
Attach = {
Prototype = Action,
Name = "Attach",
Procedure = DFA_ATTACH,
Directions = 1,
FlipDir = 0,
Length = 00,
X = 0,
Y = 0,
Wdt = 7,
Hgt = 8,
NextAction = "Attach",
// Animation = "idle",
}
} ,def);
}