forked from Mirrors/openclonk
24 lines
391 B
C
24 lines
391 B
C
// Elevator case back
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func Initialize()
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{
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//SetProperty("MeshTransformation", Trans_Mul(Trans_Scale(800), Trans_Translate(0, -2000)));
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}
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func AttachTargetLost()
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{
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RemoveObject();
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}
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func SaveScenarioObject() { return false; }
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local ActMap = {
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Attach = {
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Prototype = Action,
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Name = "Attach",
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Procedure = DFA_ATTACH,
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Directions = 1,
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FacetBase = 1,
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NextAction = "Attach"
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}
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}; |