openclonk/planet/Arena.ocf/Hideout.ocs/Flag.ocd/Scene.material

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material FlagLeft
{
receive_shadows on
technique
{
pass
{
cull_hardware none
ambient 1.0 1.0 1.0 1.0
diffuse 1.0 1.0 1.0 1.0
specular 0.000000 0.000000 0.000000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
scene_blend alpha_blend
texture_unit
{
texture FlagRuby.png
tex_address_mode wrap
filtering trilinear
}
}
}
}
material FlagRight
{
receive_shadows on
technique
{
pass
{
cull_hardware none
ambient 1.0 1.0 1.0 1.0
diffuse 1.0 1.0 1.0 1.0
specular 0.000000 0.000000 0.000000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
scene_blend alpha_blend
texture_unit
{
texture FlagAmethyst.png
tex_address_mode wrap
filtering trilinear
}
}
}
}