openclonk/src/control
Julius Michaelis 376ca5a9df Prevent using USE_CONSOLE in lib{misc,c4script} 2016-10-22 17:42:23 +02:00
..
C4Control.cpp Remove EditCursorSelection and EditCursorDeselection callbacks 2016-10-15 10:06:43 -04:00
C4Control.h Remove EditCursorSelection and EditCursorDeselection callbacks 2016-10-15 10:06:43 -04:00
C4GameControl.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4GameControl.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4GameParameters.cpp Add IsEditor script function 2016-07-21 00:24:52 -04:00
C4GameParameters.h Add IsEditor script function 2016-07-21 00:24:52 -04:00
C4GameSave.cpp Editor: Add "reset to saved scenario" command 2016-09-07 01:53:54 -04:00
C4GameSave.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PlayerControl.cpp Prevent using USE_CONSOLE in lib{misc,c4script} 2016-10-22 17:42:23 +02:00
C4PlayerControl.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PlayerInfo.cpp Add InitializePlayers callback after all initial players have joined 2016-07-22 00:13:57 -04:00
C4PlayerInfo.h Fix sync loss on InitializePlayers callback 2016-08-15 00:51:59 -04:00
C4PlayerInfoConflicts.cpp Rename SafeRandom() to UnsyncedRandom() 2016-04-25 17:32:23 +02:00
C4Record.cpp Editor: Add "reset to saved scenario" command 2016-09-07 01:53:54 -04:00
C4Record.h Use PCG as random number generator 2016-04-20 22:42:00 +02:00
C4RoundResults.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4RoundResults.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Teams.cpp Rename SafeRandom() to UnsyncedRandom() 2016-04-25 17:32:23 +02:00
C4Teams.h Rename SafeRandom() to UnsyncedRandom() 2016-04-25 17:32:23 +02:00