forked from Mirrors/openclonk
28 lines
1.1 KiB
Plaintext
28 lines
1.1 KiB
Plaintext
Name=Keypad
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Description=Enter the correct code to trigger an event.
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MsgEnterCode=Enter code:
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MsgEnterNewCode=New code:
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MsgConfirmCode=Confirm code:
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MsgNoCode=<c ffff00>Keypad has no code!</c>
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MsgCorrectCode=<c 00ff00>Correct code!</c>
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MsgWrongCode=<c ff0000>Wrong code!</c>
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MsgCodeReset=<c 00ff00>Code has been reset!</c>
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MsgCodeConfirmed=<c 00ff00>Code confirmed, reset now.</c>
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TooltipDigit=Enter digit.
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TooltipCheck=Check the entered code.
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TooltipClose=Close the keypad.
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TooltipClearLast=Delete the last digit.
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TooltipClearCode=Clear the entered code.
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TooltipResetCode=Reset the keypad code.
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KeypadCode=Code
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KeypadTarget=Target
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OnCorrectCodeAction=Action 'correct code'
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OnWrongCodeAction=Action 'wrong code'
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HelpKeypadCode=Enter the keypad code the player must type in (must be digits only).
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HelpKeypadTarget=Target door that will be opened when the correct has been entered.
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HelpOnCorrectCodeAction=Action to be executed when the correct code has been entered.
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HelpOnWrongCodeAction=Action to be executed when a wrong code has been entered.
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WarningKeypadCode=WARNING: keypad code (%s) contains some non-digit characters, code will not be set. |