forked from Mirrors/openclonk
59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
/*
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* mape - C4 Landscape.txt editor
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*
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* Copyright (c) 2005-2009 Armin Burgmeier
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*
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* Portions might be copyrighted by other authors who have contributed
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* to OpenClonk.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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* See isc_license.txt for full license and disclaimer.
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*
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* "Clonk" is a registered trademark of Matthes Bender.
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* See clonk_trademark_license.txt for full license.
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*/
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#ifndef INC_MAPE_MAPGEN_H
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#define INC_MAPE_MAPGEN_H
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#include <glib.h>
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#include "mape/material.h"
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#include "mape/texture.h"
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G_BEGIN_DECLS
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/**
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* MapeMapgenError:
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* @MAPE_MAPGEN_ERROR_COMPILE: An error occured while compiling the
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* Landscape.txt source code.
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* @MAPE_GROUP_ERROR_MEMORY: Insufficient memory was available to render the
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* map.
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*
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* These errors are from the MAPE_MAPGEN_ERROR error domain. They can occur
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* when rendering a map from a Landscape.txt file.
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*/
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typedef enum _MapeMapgenError {
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MAPE_MAPGEN_ERROR_COMPILE,
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MAPE_MAPGEN_ERROR_MEMORY
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} MapeMapgenError;
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GdkPixbuf*
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mape_mapgen_render(const gchar* filename,
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const gchar* source,
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const gchar* script_path,
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MapeMaterialMap* material_map,
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MapeTextureMap* texture_map,
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guint width,
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guint height,
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GError** error);
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G_END_DECLS
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#endif /* INC_MAPE_MAPGEN_H */
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/* vim:set et sw=2 ts=2: */
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