openclonk/src/editor/C4ConsoleQtMainWindow.ui

991 lines
25 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MainWindow</class>
<widget class="QMainWindow" name="MainWindow">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>955</width>
<height>578</height>
</rect>
</property>
<property name="windowTitle">
<string>EDITOR</string>
</property>
<widget class="QWidget" name="centralwidget">
<widget class="QComboBox" name="foregroundMatTexComboBox">
<property name="geometry">
<rect>
<x>10</x>
<y>10</y>
<width>131</width>
<height>20</height>
</rect>
</property>
<property name="editable">
<bool>false</bool>
</property>
<property name="sizeAdjustPolicy">
<enum>QComboBox::AdjustToContents</enum>
</property>
</widget>
<widget class="QComboBox" name="backgroundMatTexComboBox">
<property name="geometry">
<rect>
<x>10</x>
<y>30</y>
<width>131</width>
<height>20</height>
</rect>
</property>
<property name="sizeAdjustPolicy">
<enum>QComboBox::AdjustToContents</enum>
</property>
</widget>
<widget class="QSlider" name="drawSizeSlider">
<property name="geometry">
<rect>
<x>200</x>
<y>10</y>
<width>100</width>
<height>16</height>
</rect>
</property>
<property name="maximumSize">
<size>
<width>100</width>
<height>16777215</height>
</size>
</property>
<property name="minimum">
<number>1</number>
</property>
<property name="value">
<number>10</number>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
<widget class="QLabel" name="drawSizeLabel">
<property name="geometry">
<rect>
<x>150</x>
<y>10</y>
<width>47</width>
<height>13</height>
</rect>
</property>
<property name="text">
<string comment="res">IDS_CTL_SIZE</string>
</property>
</widget>
</widget>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>955</width>
<height>18</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string comment="res">IDS_MNU_FILE</string>
</property>
<addaction name="actionFileOpen"/>
<addaction name="actionFileOpenWithPlayers"/>
<addaction name="separator"/>
<addaction name="actionFileRecord"/>
<addaction name="actionFileSaveScenario"/>
<addaction name="actionFileSaveScenarioAs"/>
<addaction name="actionFileSaveGameAs"/>
<addaction name="separator"/>
<addaction name="actionFileClose"/>
<addaction name="actionFileQuit"/>
</widget>
<widget class="QMenu" name="menuPlayers">
<property name="title">
<string comment="res">IDS_MNU_PLAYER</string>
</property>
<addaction name="actionPlayerJoin"/>
</widget>
<widget class="QMenu" name="menuHelp">
<property name="title">
<string comment="res">?</string>
</property>
<addaction name="actionHelpAbout"/>
</widget>
<widget class="QMenu" name="menuWindows">
<property name="title">
<string comment="res">IDS_MNU_WINDOWS</string>
</property>
<addaction name="actionViewportNew"/>
</widget>
<widget class="QMenu" name="menuNet">
<property name="title">
<string comment="res">IDS_MNU_NET</string>
</property>
</widget>
<addaction name="menuFile"/>
<addaction name="menuPlayers"/>
<addaction name="menuWindows"/>
<addaction name="menuNet"/>
<addaction name="menuHelp"/>
</widget>
<widget class="QStatusBar" name="statusbar"/>
<widget class="QDockWidget" name="propertyDockWidget">
<property name="allowedAreas">
<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
</property>
<property name="windowTitle">
<string>PROPERTIES</string>
</property>
<attribute name="dockWidgetArea">
<number>2</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_2">
<layout class="QVBoxLayout" name="verticalLayout_4">
<property name="spacing">
<number>2</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QFrame" name="userPropertyFrame">
<property name="frameShape">
<enum>QFrame::HLine</enum>
</property>
<property name="frameShadow">
<enum>QFrame::Plain</enum>
</property>
<property name="lineWidth">
<number>1</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="multiSelInfoLabel">
<property name="text">
<string>SELECTION</string>
</property>
</widget>
</item>
<item>
<widget class="QTableView" name="propertyTable"/>
</item>
<item>
<widget class="QComboBox" name="propertyInputBox">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
<widget class="QDockWidget" name="logDockWidget">
<property name="windowTitle">
<string>LOG</string>
</property>
<attribute name="dockWidgetArea">
<number>8</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_3">
<layout class="QVBoxLayout" name="verticalLayout_3">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTextEdit" name="logView"/>
</item>
<item>
<widget class="QComboBox" name="consoleInputBox">
<property name="editable">
<bool>true</bool>
</property>
</widget>
</item>
</layout>
</widget>
</widget>
<widget class="QDockWidget" name="creatorDockWidget">
<property name="allowedAreas">
<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
</property>
<property name="windowTitle">
<string>CREATOR</string>
</property>
<attribute name="dockWidgetArea">
<number>1</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_4">
<layout class="QVBoxLayout" name="verticalLayout_2">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTreeView" name="creatorTreeView"/>
</item>
<item>
<widget class="QComboBox" name="creatorModeComboBox"/>
</item>
</layout>
<zorder>creatorModeComboBox</zorder>
<zorder>creatorTreeView</zorder>
</widget>
</widget>
<widget class="QToolBar" name="toolBar">
<property name="windowTitle">
<string>toolBar</string>
</property>
<attribute name="toolBarArea">
<enum>TopToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="actionPlay"/>
<addaction name="actionPause"/>
<addaction name="separator"/>
<addaction name="actionCursorGame"/>
<addaction name="actionCursorSelect"/>
<addaction name="separator"/>
<addaction name="actionCursorDrawPen"/>
<addaction name="actionCursorDrawLine"/>
<addaction name="actionCursorDrawRect"/>
<addaction name="actionCursorFill"/>
<addaction name="actionCursorPicker"/>
<addaction name="separator"/>
<addaction name="actionDynamicLandscape"/>
<addaction name="actionStaticLandscape"/>
<addaction name="actionExactLandscape"/>
<addaction name="separator"/>
</widget>
<widget class="QDockWidget" name="objectListDockWidget">
<property name="allowedAreas">
<set>Qt::LeftDockWidgetArea|Qt::RightDockWidgetArea</set>
</property>
<property name="windowTitle">
<string>OBJECTS</string>
</property>
<attribute name="dockWidgetArea">
<number>1</number>
</attribute>
<widget class="QWidget" name="dockWidgetContents_5">
<layout class="QVBoxLayout" name="verticalLayout_5">
<property name="spacing">
<number>2</number>
</property>
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTreeView" name="objectListView"/>
</item>
</layout>
</widget>
</widget>
<action name="actionPlay">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Play_Trans.png</normaloff>
<normalon>:/editor/res/Play_Trans.png</normalon>:/editor/res/Play_Trans.png</iconset>
</property>
<property name="text">
<string>PLAY</string>
</property>
<property name="toolTip">
<string comment="res">IDS_TEXT_UNPAUSETHEGAME</string>
</property>
</action>
<action name="actionPause">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Halt_Trans.png</normaloff>:/editor/res/Halt_Trans.png</iconset>
</property>
<property name="text">
<string>PAUSE</string>
</property>
<property name="toolTip">
<string comment="res">IDS_TEXT_PAUSETHEGAME</string>
</property>
</action>
<action name="actionCursorGame">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Mouse_Trans.png</normaloff>:/editor/res/Mouse_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_GAME</string>
</property>
<property name="toolTip">
<string>CURSOR_GAME_TIP</string>
</property>
</action>
<action name="actionCursorSelect">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Cursor_Trans.png</normaloff>:/editor/res/Cursor_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_SELECT</string>
</property>
<property name="toolTip">
<string>CURSOR_SELECT_TIP</string>
</property>
</action>
<action name="actionCursorDrawPen">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Brush_Trans.png</normaloff>:/editor/res/Brush_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_DRAWPEN</string>
</property>
<property name="toolTip">
<string>CURSOR_DRAWPEN_TIP</string>
</property>
</action>
<action name="actionCursorDrawLine">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Line_Trans.png</normaloff>:/editor/res/Line_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_DRAWLINE</string>
</property>
<property name="toolTip">
<string>CURSOR_DRAWLINETIP</string>
</property>
</action>
<action name="actionCursorDrawRect">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Rect_Trans.png</normaloff>:/editor/res/Rect_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_DRAWRECT</string>
</property>
<property name="toolTip">
<string>CURSOR_DRAWRECT_TIP</string>
</property>
</action>
<action name="actionCursorPicker">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Picker_Trans.png</normaloff>:/editor/res/Picker_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_DRAWPICKER</string>
</property>
<property name="toolTip">
<string>CURSOR_DRAWPICKER_TIP</string>
</property>
</action>
<action name="actionDynamicLandscape">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Dynamic_Trans.png</normaloff>:/editor/res/Dynamic_Trans.png</iconset>
</property>
<property name="text">
<string>MAP_DYNAMIC</string>
</property>
<property name="toolTip">
<string>MAP_DYNAMIC_TIP</string>
</property>
</action>
<action name="actionStaticLandscape">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Static_Trans.png</normaloff>:/editor/res/Static_Trans.png</iconset>
</property>
<property name="text">
<string>MAP_STATIC</string>
</property>
<property name="toolTip">
<string>MAP_STATIC_TIP</string>
</property>
</action>
<action name="actionExactLandscape">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Exact_Trans.png</normaloff>:/editor/res/Exact_Trans.png</iconset>
</property>
<property name="text">
<string>MAP_EXACT</string>
</property>
<property name="toolTip">
<string>MAP_EXACT_TIP</string>
</property>
</action>
<action name="actionCursorFill">
<property name="checkable">
<bool>true</bool>
</property>
<property name="icon">
<iconset resource="resource.qrc">
<normaloff>:/editor/res/Fill_Trans.png</normaloff>:/editor/res/Fill_Trans.png</iconset>
</property>
<property name="text">
<string>CURSOR_DRAWFILL</string>
</property>
<property name="toolTip">
<string>CURSOR_DRAWFILL_TIP</string>
</property>
</action>
<action name="actionViewportNew">
<property name="text">
<string comment="res">IDS_MNU_NEWVIEWPORT</string>
</property>
</action>
<action name="actionFileOpen">
<property name="text">
<string comment="res">IDS_MNU_OPEN</string>
</property>
<property name="toolTip">
<string>IDS_MNU_OPEN</string>
</property>
</action>
<action name="actionFileOpenWithPlayers">
<property name="text">
<string comment="res">IDS_MNU_OPENWPLRS</string>
</property>
</action>
<action name="actionFileRecord">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string comment="res">IDS_MNU_RECORD</string>
</property>
</action>
<action name="actionFileSaveScenario">
<property name="text">
<string comment="res">IDS_MNU_SAVESCENARIO</string>
</property>
</action>
<action name="actionFileSaveScenarioAs">
<property name="text">
<string comment="res">IDS_MNU_SAVESCENARIOAS</string>
</property>
</action>
<action name="actionFileSaveGameAs">
<property name="text">
<string comment="res">IDS_MNU_SAVEGAMEAS</string>
</property>
</action>
<action name="actionFileClose">
<property name="text">
<string comment="res">IDS_MNU_CLOSE</string>
</property>
</action>
<action name="actionFileQuit">
<property name="text">
<string comment="res">IDS_MNU_QUIT</string>
</property>
</action>
<action name="actionPlayerJoin">
<property name="text">
<string comment="res">IDS_MNU_JOIN</string>
</property>
</action>
<action name="actionHelpAbout">
<property name="text">
<string comment="res">IDS_MENU_ABOUT</string>
</property>
</action>
</widget>
<resources>
<include location="resource.qrc"/>
</resources>
<connections>
<connection>
<sender>actionPlay</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>PlayPressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>523</x>
<y>299</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionPause</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>PausePressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorGame</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorGamePressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorSelect</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorSelectPressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorDrawPen</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorDrawPenPressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorDrawLine</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorDrawLinePressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorDrawRect</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorDrawRectPressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorPicker</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorPickerPressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionDynamicLandscape</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>DynamicLandscapePressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionStaticLandscape</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>StaticLandscapePressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionExactLandscape</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>ExactLandscapePressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionCursorFill</sender>
<signal>triggered(bool)</signal>
<receiver>MainWindow</receiver>
<slot>CursorFillPressed(bool)</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>523</x>
<y>299</y>
</hint>
</hints>
</connection>
<connection>
<sender>drawSizeSlider</sender>
<signal>sliderMoved(int)</signal>
<receiver>MainWindow</receiver>
<slot>DrawSizeChanged(int)</slot>
<hints>
<hint type="sourcelabel">
<x>499</x>
<y>69</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionViewportNew</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>ViewportNew()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionPlayerJoin</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>PlayerJoin()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileSaveScenarioAs</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileSaveAs()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileSaveScenario</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileSave()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileSaveGameAs</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileSaveGameAs()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileRecord</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileRecord()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileQuit</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileQuit()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileClose</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileClose()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileOpenWithPlayers</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileOpenWithPlayers()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionFileOpen</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>FileOpen()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
<connection>
<sender>actionHelpAbout</sender>
<signal>triggered()</signal>
<receiver>MainWindow</receiver>
<slot>HelpAbout()</slot>
<hints>
<hint type="sourcelabel">
<x>-1</x>
<y>-1</y>
</hint>
<hint type="destinationlabel">
<x>477</x>
<y>288</y>
</hint>
</hints>
</connection>
</connections>
<slots>
<slot>PlayPressed(bool)</slot>
<slot>PausePressed(bool)</slot>
<slot>CursorGamePressed(bool)</slot>
<slot>CursorSelectPressed(bool)</slot>
<slot>CursorDrawPenPressed(bool)</slot>
<slot>CursorDrawLinePressed(bool)</slot>
<slot>CursorDrawRectPressed(bool)</slot>
<slot>CursorPickerPressed(bool)</slot>
<slot>DynamicLandscapePressed(bool)</slot>
<slot>StaticLandscapePressed(bool)</slot>
<slot>ExactLandscapePressed(bool)</slot>
<slot>CursorFillPressed(bool)</slot>
<slot>DrawSizeChanged(int)</slot>
<slot>FileOpen()</slot>
<slot>FileOpenWithPlayers()</slot>
<slot>FileRecord()</slot>
<slot>FileSave()</slot>
<slot>FileSaveAs()</slot>
<slot>FileSaveGameAs()</slot>
<slot>FileClose()</slot>
<slot>FileQuit()</slot>
<slot>PlayerJoin()</slot>
<slot>ViewportNew()</slot>
<slot>HelpAbout()</slot>
<slot>ConsoleEnter(QString)</slot>
</slots>
</ui>