openclonk/planet/Objects.c4d
Tobias Zwick 1e86debd07 type of used object is now saved too, fixed part of #426 again 2010-10-09 19:08:58 +02:00
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Animals.c4d some more german strings / deleted some obsolete DescXX.txts 2010-09-22 00:15:56 +02:00
Clonk.c4d fixed shield and boompack animation glitch (#392) 2010-10-08 14:44:33 +02:00
Effects.c4d Cleaned scripts from artefacts and wrong indentation 2010-09-13 17:27:48 +02:00
Environment.c4d EdgeMakingFunction fixed unnecessary variables 2010-10-08 18:03:21 +02:00
Goals.c4d Fixed #430 and scoreboard sorting in LastManStanding 2010-10-08 15:10:42 +02:00
HUD.c4d many FindObject-calls made layer-aware 2010-09-21 00:53:16 +02:00
Icons.c4d some more german strings / deleted some obsolete DescXX.txts 2010-09-22 00:15:56 +02:00
Items.c4d syntax error fix 2010-10-09 16:16:26 +02:00
Libraries.c4d type of used object is now saved too, fixed part of #426 again 2010-10-09 19:08:58 +02:00
Rules.c4d Airplane can handle multiple weapons, [AltUse] to select, [Use] to fire continuously 2010-09-22 16:34:45 +02:00
Structures.c4d #416 no black border on chest's lock 2010-10-03 13:58:12 -07:00
Vehicles.c4d removed debug scripts from cannon 2010-09-26 11:46:14 -07:00