openclonk/planet/System.ocg
David Dormagen ae0a364587 Musket shots now exit at the correct position
Launch() of the bullet now has offset parameters
LaunchProjectile() now only calculates own offset if none was passed to the function
2013-05-24 20:45:32 +02:00
..
Action.c Script: Reimplement GameCall in C4Script 2013-01-23 21:36:21 +01:00
Array.c Use array slice operator in Array.c 2012-04-08 16:22:43 +02:00
ClonkControl.c Resolved all warnings due to global function in included scripts. 2012-04-03 02:12:44 +01:00
Colors.c fix function HSLa(h,s,l,a) 2011-07-31 02:00:12 +02:00
Controls.c Added missing CON_PushENter to IsInteractionControl 2012-05-08 20:42:08 +02:00
Creation.c Change the forest creation in GoldRush a bit 2012-10-13 18:57:02 +02:00
Explode.c Fix script errors in scenarios that don't load Objects.ocd 2013-03-19 19:27:19 +01:00
Fade.c added global functions FadeOut(int time, bool del) and FadeIn(int time) 2012-11-11 11:44:03 -08:00
FindLocation.c Fix Loc_Material without texture parameter 2013-02-05 00:35:04 +01:00
FindObject.c Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
Fire.c Added callback Extinguishing (analogous to Incineration) when fire is extinguished on an object. 2013-03-27 21:33:33 +01:00
FunctionOverview.txt Script: Remove unused OnBlastIncinerationDamage callback 2012-05-06 15:37:43 +02:00
GetXVal.c Replaced defcore values related to fire with properties 2012-04-28 16:17:38 +02:00
HitChecks.c Fixed a few C4Script runtime errors 2012-10-22 20:24:57 +02:00
LanguageDE.txt remove description from goal in the game over dialog 2012-10-20 18:07:43 +02:00
LanguageUS.txt remove description from goal in the game over dialog 2012-10-20 18:07:43 +02:00
Material.c Resorted the functions from C4.c, Commits.c amd Helpers.c 2012-04-03 01:55:55 +01:00
Math.c Optimize global func Sign. New version is between 10% and 50% faster! 2013-02-09 01:56:06 +01:00
MeshAnimation.c Add Anim_R as a AVP for mesh animations 2012-04-22 00:22:05 +02:00
MeshTransformation.c Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
Names.txt Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
Object.c Musket shots now exit at the correct position 2013-05-24 20:45:32 +02:00
Player.c added better documentation to some System.ocg functions 2012-06-05 22:51:09 +02:00
PlayerControl.c do not pass controls to disabled cursor anymore (i.e. via SetCrewEnabled) 2012-12-22 17:11:06 +01:00
PlayerControls.txt fix #724: revers the order in which GetCrew(plr,index) returns the crew 2013-01-13 15:45:51 +01:00
Proplists.c added very simple framework for the creation of purely visual environment objects + not-implemented-zicadas 2012-06-05 22:31:58 +02:00
Schedule.c Added support for function pointers to ScheduleCall/AddTimer/ClearScheduleCall/RemoveTimer 2013-01-02 00:50:01 +01:00
StringTblDE.txt player controls cleaned up + localization 2012-10-10 23:33:51 +02:00
StringTblUS.txt Clonk. Now with 65% better grammar. 2012-10-22 18:35:06 +01:00
Version.txt Version corrected 2011-10-13 00:43:16 +01:00
Vertices.c Resorted the functions from C4.c, Commits.c amd Helpers.c 2012-04-03 01:55:55 +01:00