.. |
JumpEffect.ocd
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changed the sword jump effect, hopefully made clearer that it is intentional (#747)
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2012-10-13 13:45:36 +02:00 |
SliceParticle1.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
SliceParticle2.ocd
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
DefCore.txt
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Objects: All Versions to 5,2,0,1
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2011-10-01 10:54:15 +02:00 |
Graphics.mesh
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Sword is finally shaded like it is supposed to be :)
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2011-10-17 03:59:42 -07:00 |
Scene.material
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clean up files, make non-transparent textures high-quality JPEGs
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2013-05-26 16:48:12 +02:00 |
Script.c
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Fix sword rotation on clonk's back
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2012-11-11 11:39:08 -08:00 |
StringTblDE.txt
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descriptions and usagehelp for weapons
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2012-03-28 21:14:58 +02:00 |
StringTblUS.txt
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descriptions and usagehelp for weapons
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2012-03-28 21:14:58 +02:00 |
Swoosh.png
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
Sword.skeleton
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
Sword2.jpg
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clean up files, make non-transparent textures high-quality JPEGs
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2013-05-26 16:48:12 +02:00 |
Sword2.skeleton
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponHit1.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponHit2.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponHit3.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponHitShield.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponSwing1.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponSwing2.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
WeaponSwing3.ogg
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Change .c4d extension to .ocd
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2011-03-13 16:55:00 +01:00 |
authors.txt
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update authors and license information
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2011-08-31 17:20:25 +02:00 |