openclonk/src/graphics
Lukas Werling 9f69c650d6 Use icons for all controller buttons
The icons currently only show Xbox 360 controller labeling. The icon set
also includes icons for PlayStation controllers, so we could extend this
in the future.
2016-02-21 18:27:02 +01:00
..
Bitmap256.cpp Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
Bitmap256.h Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
C4Draw.cpp C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
C4Draw.h Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4DrawGL.cpp Move StdColors.h ref from C4Surface.h to files that actually need it 2016-02-08 02:13:18 +01:00
C4DrawGL.h Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4DrawGLCtx.cpp GLX: Use gdk instead of XLib to make glXCreateContextAttribsARB not exit 2016-02-12 20:39:39 +01:00
C4DrawGLMac.h mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then 2014-02-16 10:01:14 +01:00
C4DrawGLMac.mm GL: Replace CStdGLCtx::Reinitialize with parameter to Clear() 2016-01-29 16:52:36 +01:00
C4DrawMeshGL.cpp Fix assertion failure when rendering mesh with degenerate transform 2016-01-31 21:51:50 +01:00
C4DrawT.cpp Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4DrawT.h Remove some dead graphics code 2016-02-06 23:46:58 +01:00
C4Facet.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Facet.h Optimize drawing of tiled surfaces 2015-09-12 16:11:50 -04:00
C4FacetEx.cpp Remove unused IsRenderTarget and MaxTextureSize C4Surface options 2016-01-17 11:37:17 -08:00
C4FacetEx.h Keep parallax objects fixed on full map screenshots (#1042) 2015-10-17 17:38:50 -04:00
C4FontLoader.cpp Build Fix 2016-02-08 21:28:44 -08:00
C4FontLoader.h C4FontLoader: Stop manually managing memory 2016-02-08 22:58:17 +01:00
C4GraphicsResource.cpp Use icons for all controller buttons 2016-02-21 18:27:02 +01:00
C4GraphicsResource.h Use icons for all controller buttons 2016-02-21 18:27:02 +01:00
C4Shader.cpp GL: Deduplicate the check for glObjectLabel 2016-01-29 18:37:32 +01:00
C4Shader.h Avoid an OpenGL dependency in C4Surface.h 2016-01-23 20:36:33 +01:00
C4Surface.cpp C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
C4Surface.h C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
C4SurfaceLoaders.cpp C4Surface: Remove broken "support" for split textures 2016-02-08 17:36:50 +01:00
CSurface8.cpp Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
CSurface8.h Introduce background map 2015-08-04 21:21:23 -04:00
StdPNG.cpp Use sched_yield instead of pthread_yield in png save wait loop [cfkoch] 2016-01-17 23:15:34 -05:00
StdPNG.h Save screenshots in background thread (#998, #1104). 2015-09-29 20:48:34 -04:00