openclonk/src/control
Sven Eberhardt f4ea3359d0 Add InitializePlayers callback after all initial players have joined 2016-07-22 00:13:57 -04:00
..
C4Control.cpp Add InitializePlayers callback after all initial players have joined 2016-07-22 00:13:57 -04:00
C4Control.h Qt Editor: Add option to auto-select objects created by an EditorAction 2016-07-07 01:36:58 -04:00
C4GameControl.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4GameControl.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4GameParameters.cpp Add IsEditor script function 2016-07-21 00:24:52 -04:00
C4GameParameters.h Add IsEditor script function 2016-07-21 00:24:52 -04:00
C4GameSave.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4GameSave.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PlayerControl.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PlayerControl.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4PlayerInfo.cpp Add InitializePlayers callback after all initial players have joined 2016-07-22 00:13:57 -04:00
C4PlayerInfo.h Add InitializePlayers callback after all initial players have joined 2016-07-22 00:13:57 -04:00
C4PlayerInfoConflicts.cpp Rename SafeRandom() to UnsyncedRandom() 2016-04-25 17:32:23 +02:00
C4Record.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Record.h Use PCG as random number generator 2016-04-20 22:42:00 +02:00
C4RoundResults.cpp Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4RoundResults.h Update all copyright notices for 2016 2016-04-03 20:24:42 +02:00
C4Teams.cpp Rename SafeRandom() to UnsyncedRandom() 2016-04-25 17:32:23 +02:00
C4Teams.h Rename SafeRandom() to UnsyncedRandom() 2016-04-25 17:32:23 +02:00