openclonk/planet
Tobias Zwick fa700f475f zoom gui objects according to viewport resolution
at 1280px width of the viewport, the gui objects (C4D_Foreground, mouse cursor, selection marks etc) are shown at 100%.
At resolutions above that, too. At 640px width, those graphics are rendered at 50% of the size, the graphics are never
rendered smaller (which makes 640x480 the smallest reasonable resolution for one player / 1280x1024 for four players).
The text is not zoomed, also not zoomed are message windows (those with portraits), only their position is adapted
2011-08-19 16:49:09 +02:00
..
BackToTheRocks.ocf MoltenMonarch: Fixed landscape(bottom lava) 2011-08-03 23:22:53 +02:00
Graphics.ocg removed Cursor graphics in different sizes 2011-08-18 19:06:49 +02:00
Material.ocg Implemented free shapes (=polygons) to be added or cleared from the landscape: 2011-05-31 00:33:35 +02:00
Music.ocg Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
Objects.ocd more detailed crosshair graphic 2011-08-18 19:07:25 +02:00
Sound.ocg Updated authors.txt for sounds 2011-05-31 04:46:45 -07:00
System.ocg new control: collect (into backpack) 2011-08-11 16:37:46 +02:00
Tests.ocf refactored most effects to use meaningful names for their variables 2011-07-31 17:59:51 +02:00
Tutorial.ocf zoom gui objects according to viewport resolution 2011-08-19 16:49:09 +02:00
AUTHORS Change .c4g extension to .ocg 2011-03-13 16:16:45 +01:00
COPYING Initial set of game data 2009-05-09 17:19:46 +02:00