openclonk/planet/Objects.ocd/Structures.ocd/Idol.ocd/Scene.material

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material Material
{
receive_shadows on
technique
{
pass
{
ambient 0.500000 0.500000 0.500000 1.000000
diffuse 0.630130 0.531432 0.000000 1.000000
specular 0.266613 0.266613 0.266613 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
}
}
}