openclonk/planet/BackToTheRocks.ocf/Hideout.ocs
Maikel de Vries f647f211af Fixed flag meshes in Frozen Fortress and Hideout (#758) 2012-04-29 13:50:30 +02:00
..
Flag.ocd Fixed flag meshes in Frozen Fortress and Hideout (#758) 2012-04-29 13:50:30 +02:00
LifeGem.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Material.ocg Add two new Material Shapes Octagon and Smoother, more chunk antialias 2011-09-07 14:25:32 +02:00
PyreGem.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
ShieldGem.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
SlowGem.ocd Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
System.ocg Fixed flag meshes in Frozen Fortress and Hideout (#758) 2012-04-29 13:50:30 +02:00
DescDE.rtf Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
DescUS.rtf Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
Map.bmp Materials: Brick uses Smoother Shape, adapted scenarios accordingly. 2011-09-07 16:19:19 +02:00
Scenario.txt Objects: All Versions to 5,2,0,1 2011-10-01 10:54:15 +02:00
Script.c Objects: Stonedoor damage now visible through cracks (#669) 2011-10-03 14:04:38 +02:00
StringTblDE.txt Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
StringTblUS.txt Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
Teams.txt Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00
Title.txt Change .c4f extension to .ocf 2011-03-13 16:38:33 +01:00