openclonk/xcode/ClonkAppDelegate.h

29 lines
719 B
Objective-C

/* SDLMain.m - main entry point for our Cocoa-ized SDL app
Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
Non-NIB-Code & other changes: Max Horn <max@quendi.de>
Feel free to customize this file to suit your needs
*/
#import <Cocoa/Cocoa.h>
enum ClonkAppDelegateGameState {
GS_NotYetStarted,
GS_Running,
GS_Finished
};
@interface ClonkAppDelegate: NSObject
{
NSMutableArray* gatheredArguments;
NSString* clonkDirectory;
NSString* addonSupplied;
ClonkAppDelegateGameState gameState;
}
- (NSString*) clonkDirectory;
- (BOOL) argsLookLikeItShouldBeInstallation;
- (void)makeFakeArgs:(char***)argv argc:(int*)argc;
- (BOOL)installAddOn;
- (void)terminate:(NSApplication*)sender;
@end