openclonk/planet/Parkour.ocf
Julius Michaelis 0df19491e7 Get rid of incorrect sRGB headers in png files.
libpng >1.6 keeps nagging because of that.

Quick bash script to do so:
find . -name *.png \
| while read f; do
	n=$(pngcrush -ow -rem allb-reduce "$f" 2>&1 | grep -c 'incorrect sRGB');
	if [[ $n -gt 0 ]]; then
		git add "$f"
	else
		git checkout "$f"
	fi
done
2015-09-12 21:27:53 +09:00
..
Boomrace.ocs Use CreateObject() in scripts (#1214) 2015-01-11 19:04:42 +01:00
Boomshire.ocs Use CreateObject() in scripts (#1214) 2015-01-11 19:04:42 +01:00
BristleRidge.ocs Use CreateObject() in scripts (#1214) 2015-01-11 19:04:42 +01:00
Cavern.ocs Use CreateObject() in scripts (#1214) 2015-01-11 19:04:42 +01:00
Maze.ocs Get rid of incorrect sRGB headers in png files. 2015-09-12 21:27:53 +09:00
ShiverPeak.ocs remove celestial environment object in favor of scenario callback 2015-04-08 20:18:24 +02:00
VolcanoEscape.ocs Fix Loc_Space and allow direction parameter instead of just horizontal/vertical. 2015-07-31 00:42:01 -04:00
VolcanoEscapeEx.ocs Make Lava/DuroLava emit ambient light as a material property. (#1205) 2015-01-28 22:35:14 +01:00
DescDE.rtf Scenario folder descriptions added and synchronised 2012-10-13 13:17:59 +02:00
DescUS.rtf Clonk. Now with 65% better grammar. 2012-10-22 18:35:06 +01:00
Folder.txt Renamed Settlement.ocf to Missions.ocf 2013-10-05 17:39:14 +02:00
Title.png Title.pngs for Arena, Parkour, and Settlement scenario folders 2012-10-11 19:39:48 -07:00
Title.txt Refactor scenarios: Others 2012-10-09 21:05:50 +02:00