forked from Mirrors/openclonk
39 lines
783 B
C
39 lines
783 B
C
#appendto Dialogue
|
|
|
|
/* Jane dialogue */
|
|
|
|
static npc_tarzan;
|
|
|
|
func Dlg_Jane_1(object clonk)
|
|
{
|
|
var msg = "$Jane1$"; // he's swinging all day instead of looking 4 gold
|
|
if (!npc_tarzan || !npc_tarzan->GetAlive()) msg = "$Jane1B$"; // he's dead instead of looking 4 gold
|
|
MessageBox(msg, clonk, dlg_target);
|
|
return true;
|
|
}
|
|
|
|
func Dlg_Jane_2(object clonk)
|
|
{
|
|
MessageBox("$Jane2$", clonk, clonk); // i want rope 2
|
|
return true;
|
|
}
|
|
|
|
func Dlg_Jane_3(object clonk)
|
|
{
|
|
MessageBox("$Jane3$", clonk, dlg_target); // look chest
|
|
return true;
|
|
}
|
|
|
|
func Dlg_Jane_4(object clonk)
|
|
{
|
|
MessageBox("$Jane4$", clonk, dlg_target); // u can carry 2
|
|
return true;
|
|
}
|
|
|
|
func Dlg_Jane_5(object clonk)
|
|
{
|
|
MessageBox("$Jane5$", clonk, dlg_target); // take all plz
|
|
SetDialogueProgress(1);
|
|
return StopDialogue();
|
|
}
|