..
JumpEffect.ocd
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
SwordSliceParticle.ocd
adapted sword to use the new particle system
2013-11-26 21:25:06 +01:00
DefCore.txt
increase game content version entries to 6.0
2014-12-12 22:58:16 +01:00
Graphics.mesh
Sword is finally shaded like it is supposed to be :)
2011-10-17 03:59:42 -07:00
Scene.material
clean up files, make non-transparent textures high-quality JPEGs
2013-05-26 16:48:12 +02:00
Script.c
CreateObject/CreateObjectAbove ( #1214 )
2015-01-11 19:02:03 +01:00
StringTblDE.txt
descriptions and usagehelp for weapons
2012-03-28 21:14:58 +02:00
StringTblUS.txt
descriptions and usagehelp for weapons
2012-03-28 21:14:58 +02:00
Swoosh.png
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
Sword.skeleton
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
Sword2.jpg
clean up files, make non-transparent textures high-quality JPEGs
2013-05-26 16:48:12 +02:00
Sword2.skeleton
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponHit1.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponHit2.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponHit3.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponHitShield.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponSwing1.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponSwing2.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
WeaponSwing3.ogg
Change .c4d extension to .ocd
2011-03-13 16:55:00 +01:00
authors.txt
update authors and license information
2011-08-31 17:20:25 +02:00