forked from Mirrors/openclonk
![]() * Removed lift tower * Fix scaffolds walls to no longer move Clonks on creation * Reduce scaffold hit points * Add flints to home base material and more flints to landscape * Remodeled landscape and chests a bit * Made plane parts destructible on damage, so you can destroy them if they get stuck * Tweaked storm push a bit |
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.. | ||
Wall.ocd | ||
DefCore.txt | ||
Graphics.4.png | ||
Script.c | ||
StringTblDE.txt | ||
StringTblUS.txt |