openclonk/src/graphics
Günther Brammer 7167459f67 win32: Move PIXELFORMATDESCRIPTOR from C4AbstractApp to CStdGLCtx
That is the only user.
2016-01-23 22:02:52 +01:00
..
Bitmap256.cpp Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
Bitmap256.h Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
C4Draw.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Draw.h win32: Remove unused CreateContext function taking a HWND 2016-01-23 22:02:52 +01:00
C4DrawGL.cpp win32: Remove unused CreateContext function taking a HWND 2016-01-23 22:02:52 +01:00
C4DrawGL.h win32: Remove unused CreateContext function taking a HWND 2016-01-23 22:02:52 +01:00
C4DrawGLCtx.cpp win32: Move PIXELFORMATDESCRIPTOR from C4AbstractApp to CStdGLCtx 2016-01-23 22:02:52 +01:00
C4DrawGLMac.h mac: Zoom in/out main menu commands also work in game mode, call Viewports. methods then 2014-02-16 10:01:14 +01:00
C4DrawGLMac.mm Use a OpenGL core profile on Mac OS X 2016-01-17 11:37:17 -08:00
C4DrawMeshGL.cpp Replace obsolete GL_MAX_TEXTURE_UNITS (#1641) 2016-01-19 18:05:57 -08:00
C4DrawT.cpp Fix headless build 2015-06-17 21:30:56 +02:00
C4DrawT.h Custom shader for drawing sky 2015-09-12 18:15:34 -04:00
C4Facet.cpp Drop Min, Max, Swap for std::min, std::max, std::swap 2015-11-15 13:53:01 +01:00
C4Facet.h Optimize drawing of tiled surfaces 2015-09-12 16:11:50 -04:00
C4FacetEx.cpp Remove unused IsRenderTarget and MaxTextureSize C4Surface options 2016-01-17 11:37:17 -08:00
C4FacetEx.h Keep parallax objects fixed on full map screenshots (#1042) 2015-10-17 17:38:50 -04:00
C4FontLoader.cpp Remove unused IsRenderTarget and MaxTextureSize C4Surface options 2016-01-17 11:37:17 -08:00
C4FontLoader.h Remove arbitrary inline forward declarations of StdBuf (and derivatives) 2015-12-29 21:42:46 +01:00
C4GraphicsResource.cpp Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4GraphicsResource.h Create mipmaps only for static textures that are expected to be zoomed 2015-09-18 21:10:39 -04:00
C4Shader.cpp Use the core api for shaders instead of the ARB one 2016-01-17 11:37:17 -08:00
C4Shader.h Avoid an OpenGL dependency in C4Surface.h 2016-01-23 20:36:33 +01:00
C4Surface.cpp Remove unused IsRenderTarget and MaxTextureSize C4Surface options 2016-01-17 11:37:17 -08:00
C4Surface.h Avoid an OpenGL dependency in C4Surface.h 2016-01-23 20:36:33 +01:00
C4SurfaceLoaders.cpp Remove unused IsRenderTarget and MaxTextureSize C4Surface options 2016-01-17 11:37:17 -08:00
CSurface8.cpp Don't ZeroMem non-POD types 2015-11-14 16:43:19 +01:00
CSurface8.h Introduce background map 2015-08-04 21:21:23 -04:00
StdPNG.cpp Use sched_yield instead of pthread_yield in png save wait loop [cfkoch] 2016-01-17 23:15:34 -05:00
StdPNG.h Save screenshots in background thread (#998, #1104). 2015-09-29 20:48:34 -04:00