openclonk/src/script/C4AulDefFunc.h

300 lines
9.1 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2009-2016, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
// Template helper to export C++ functions to C4Script
#ifndef INC_C4AulDefFunc
#define INC_C4AulDefFunc
#include "script/C4Aul.h"
#include "object/C4Def.h"
#include "object/C4DefList.h"
#include "script/C4Effect.h"
inline const static char *FnStringPar(C4String *pString)
{
return pString ? pString->GetCStr() : "";
}
inline C4String *String(const char * str)
{
return str ? ::Strings.RegString(str) : nullptr;
}
inline C4Object * Object(C4PropList * _this)
{
return _this ? _this->GetObject() : nullptr;
}
StdStrBuf FnStringFormat(C4PropList * _this, C4String *szFormatPar, C4Value * Pars, int ParCount);
C4Effect ** FnGetEffectsFor(C4PropList * pTarget);
// Nillable: Allow integer and boolean parameters to be nil
// pointer parameters represent nil via plain nullptr
// other types can use C4Void
class C4Void { };
template <typename T> struct C4ValueConv;
template <typename T>
class Nillable
{
bool _nil;
T _val;
public:
inline Nillable(const T &value) : _nil(!value && !C4Value::IsNullableType(C4ValueConv<T>::Type)), _val(value) {}
inline Nillable() : _nil(true), _val(T()) {}
inline Nillable(std::nullptr_t) : _nil(true), _val(T()) {}
template <typename T2> inline Nillable(const Nillable<T2> & n2) : _nil(n2._nil), _val(n2._val) {}
inline Nillable(const C4Void &) : _nil(true), _val(T()) {}
inline bool IsNil() const { return _nil; }
inline operator T() const { return _val; }
inline Nillable<T> &operator =(const T &val)
{
_val = val;
_nil = !val && !C4Value::IsNullableType(C4ValueConv<T>::Type);
return *this;
}
inline Nillable<T> &operator =(const Nillable<T> &val)
{
_val = val._val;
_nil = val._nil;
return *this;
}
// Some operators
inline Nillable<T> &operator ++() { ++_val; return *this; }
inline T operator ++(int) { T v(_val++); return v; }
inline Nillable<T> &operator --() { --_val; return *this; }
inline T operator --(int) { T v(_val--); return v; }
};
// Other functions are callable in object context only.
// This exception gets thrown if they are called from anywhere else.
class NeedObjectContext : public C4AulExecError
{
public:
NeedObjectContext(const char *function) : C4AulExecError(FormatString("%s: must be called from object context", function).getData()) {}
};
// Then there's functions that don't care, but need either defn or object context.
// This exception gets thrown if those are called from global scripts.
class NeedNonGlobalContext : public C4AulExecError
{
public:
NeedNonGlobalContext(const char *function) : C4AulExecError(FormatString("%s: call must not be from global context", function).getData()) {}
};
// For functions taking a C4Object as this, check that they got one
template <typename ThisType> struct ThisImpl;
template <> struct ThisImpl<C4Object>
{
static C4Object* Conv(C4PropList* _this, C4AulFunc* func)
{
C4Object* Obj = _this ? _this->GetObject() : nullptr;
if (Obj)
return Obj;
else
throw NeedObjectContext(func->GetName());
}
};
template <> struct ThisImpl<C4PropList>
{
static C4PropList* Conv(C4PropList* _this, C4AulFunc* func)
{
return _this;
}
};
// Extracts the parameters from C4Values and wraps the return value in a C4Value
template <typename RType, typename ThisType, typename ...ParTypes>
struct ExecImpl
{
template <std::size_t... Is>
static C4Value Exec(RType (*pFunc)(ThisType *, ParTypes...), ThisType * _this, C4Value pPars[], std::index_sequence<Is...>)
{
return C4Value(pFunc(_this, C4ValueConv<ParTypes>::_FromC4V(pPars[Is])...));
(void) pPars;
}
};
template <typename ThisType, typename ...ParTypes>
struct ExecImpl<void, ThisType, ParTypes...>
{
template <std::size_t... Is>
static C4Value Exec(void (*pFunc)(ThisType *, ParTypes...), ThisType * _this, C4Value pPars[], std::index_sequence<Is...>)
{
pFunc(_this, C4ValueConv<ParTypes>::_FromC4V(pPars[Is])...);
return C4Value();
(void) pPars;
}
};
// converter templates
template <typename T>
struct C4ValueConv<Nillable<T> >
{
inline static Nillable<T> _FromC4V(C4Value &v) { if (v.GetType() == C4V_Nil) return C4Void(); else return C4ValueConv<T>::_FromC4V(v); }
static constexpr C4V_Type Type = C4ValueConv<T>::Type;
};
template <> struct C4ValueConv<void>
{
static constexpr C4V_Type Type = C4V_Nil;
};
template <> struct C4ValueConv<int>
{
static constexpr C4V_Type Type = C4V_Int;
inline static int _FromC4V(C4Value &v) { return v._getInt(); }
};
template <> struct C4ValueConv<long>: public C4ValueConv<int> { };
template <> struct C4ValueConv<bool>
{
static constexpr C4V_Type Type = C4V_Bool;
inline static bool _FromC4V(C4Value &v) { return v._getBool(); }
};
template <> struct C4ValueConv<C4ID>
{
static constexpr C4V_Type Type = C4V_PropList;
inline static C4ID _FromC4V(C4Value &v) { C4Def * def = v.getDef(); return def ? def->id : C4ID::None; }
};
template <> struct C4ValueConv<C4Object *>
{
static constexpr C4V_Type Type = C4V_Object;
inline static C4Object *_FromC4V(C4Value &v) { return v._getObj(); }
};
template <> struct C4ValueConv<C4String *>
{
static constexpr C4V_Type Type = C4V_String;
inline static C4String *_FromC4V(C4Value &v) { return v._getStr(); }
};
template <> struct C4ValueConv<C4ValueArray *>
{
static constexpr C4V_Type Type = C4V_Array;
inline static C4ValueArray *_FromC4V(C4Value &v) { return v._getArray(); }
};
template <> struct C4ValueConv<C4AulFunc *>
{
static constexpr C4V_Type Type = C4V_Function;
inline static C4AulFunc *_FromC4V(C4Value &v) { return v._getFunction(); }
};
template <> struct C4ValueConv<C4PropList *>
{
static constexpr C4V_Type Type = C4V_PropList;
inline static C4PropList *_FromC4V(C4Value &v) { return v._getPropList(); }
};
template <> struct C4ValueConv<C4Effect *>
{
static constexpr C4V_Type Type = C4V_Effect;
inline static C4Effect *_FromC4V(C4Value &v) { C4PropList * p = v._getPropList(); return p ? p->GetEffect() : nullptr; }
};
template <> struct C4ValueConv<C4Def *>
{
static constexpr C4V_Type Type = C4V_Def;
inline static C4Def *_FromC4V(C4Value &v) { return v._getDef(); }
};
template <> struct C4ValueConv<const C4Value &>
{
static constexpr C4V_Type Type = C4V_Any;
inline static const C4Value &_FromC4V(C4Value &v) { return v; }
};
template <> struct C4ValueConv<C4Value>
{
static constexpr C4V_Type Type = C4V_Any;
inline static C4Value _FromC4V(C4Value &v) { return v; }
};
// Wrapper around an ordinary C++ function callable from C4Script
template <typename RType, typename ThisType, typename ...ParTypes>
class C4AulEngineFunc: public C4AulFunc
{
public:
/* A pointer to the function which this class wraps */
typedef RType (*Func)(ThisType *, ParTypes...);
C4AulEngineFunc(C4PropListStatic * Parent, const char *pName, Func pFunc, bool Public):
C4AulFunc(Parent, pName),
pFunc(pFunc), ParType {C4ValueConv<ParTypes>::Type...}, Public(Public)
{
Parent->SetPropertyByS(Name, C4VFunction(this));
for(int i = GetParCount(); i < C4AUL_MAX_Par; ++i)
ParType[i] = C4V_Any;
}
int GetParCount() const override
{
return sizeof...(ParTypes);
}
const C4V_Type* GetParType() const override
{
return ParType;
}
C4V_Type GetRetType() const override
{
return C4ValueConv<RType>::Type;
}
bool GetPublic() const override
{
return Public;
}
C4Value Exec(C4PropList * _this, C4Value pPars[], bool fPassErrors) override
{
return ExecImpl<RType, ThisType, ParTypes...>::Exec(pFunc, ThisImpl<ThisType>::Conv(_this, this),
pPars, std::index_sequence_for<ParTypes...>{});
}
protected:
Func pFunc;
C4V_Type ParType[C4AUL_MAX_Par];// type of the parameters
bool Public;
};
template <typename RType, typename ThisType, typename ...ParTypes>
inline void AddFunc(C4PropListStatic * Parent, const char * Name, RType (*pFunc)(ThisType *, ParTypes...), bool Public=true)
{
new C4AulEngineFunc<RType, ThisType, ParTypes...>(Parent, Name, pFunc, Public);
}
// a definition of a script constant
struct C4ScriptConstDef
{
const char * Identifier; // constant name
C4V_Type ValType; // type value
long Data; // raw data
};
// a definition of a function exported to script
struct C4ScriptFnDef
{
const char * Identifier; // the name of the func in the script
bool Public;
C4V_Type RetType; // type returned. ignored when C4V
C4V_Type ParType[10];// type of the parameters. error when wrong parameter type.
C4Value (*FunctionC4V)(C4PropList * _this, C4Value *);
};
// defined function class
class C4AulDefFunc : C4AulFunc
{
public:
C4ScriptFnDef* Def;
C4AulDefFunc(C4PropListStatic * Parent, C4ScriptFnDef* pDef);
~C4AulDefFunc() override;
bool GetPublic() const override { return !!Def->Public; }
const C4V_Type* GetParType() const override { return Def->ParType; }
C4V_Type GetRetType() const override { return Def->RetType; }
C4Value Exec(C4PropList * p, C4Value pPars[], bool fPassErrors=false) override;
};
#endif