openclonk/src/platform/C4SoundLoaders.cpp

304 lines
8.7 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2009-2016, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
#include "C4Include.h"
#include "platform/C4SoundLoaders.h"
#include "game/C4Application.h"
#include "platform/C4MusicFile.h"
using namespace C4SoundLoaders;
SoundLoader* SoundLoader::first_loader(nullptr);
#if AUDIO_TK == AUDIO_TK_OPENAL && defined(__APPLE__)
namespace
{
static OSStatus AudioToolBoxReadCallback(void* context, SInt64 inPosition, UInt32 requestCount, void* buffer, UInt32* actualCount)
{
CFDataRef audio = (CFDataRef)context;
CFIndex audio_length = CFDataGetLength(audio);
int requestOffset = inPosition + requestCount;
int availableBytes = audio_length - inPosition;
if (requestOffset > audio_length) {
*actualCount = availableBytes;
} else {
*actualCount = requestCount;
}
CFRange range;
range.location = inPosition;
range.length = *actualCount;
CFDataGetBytes(audio, range, (UInt8*)buffer);
return noErr;
}
static SInt64 AudioToolBoxGetSizeProc(void* context)
{
return CFDataGetLength((CFDataRef)context);
}
}
bool AppleSoundLoader::ReadInfo(SoundInfo* result, BYTE* data, size_t data_length, uint32_t)
{
CFDataRef data_container = CFDataCreateWithBytesNoCopy(kCFAllocatorDefault, data, data_length, kCFAllocatorNull);
AudioFileID sound_file;
OSStatus err = AudioFileOpenWithCallbacks((void*)data_container,
AudioToolBoxReadCallback,
nullptr,
AudioToolBoxGetSizeProc,
nullptr,
0,
&sound_file
);
if (err == noErr)
{
UInt32 property_size;
uint64_t sound_data_size = 0;
property_size = sizeof(sound_data_size);
AudioFileGetProperty(sound_file, kAudioFilePropertyAudioDataByteCount, &property_size, &sound_data_size);
result->sample_length = -1;
property_size = sizeof(result->sample_length);
AudioFileGetProperty(sound_file, kAudioFilePropertyEstimatedDuration, &property_size, &result->sample_length);
UInt32 sound_data_size_32 = sound_data_size;
result->sound_data.resize(sound_data_size);
AudioFileReadBytes(sound_file, false, 0, &sound_data_size_32, &result->sound_data[0]);
AudioStreamBasicDescription desc;
property_size = sizeof(desc);
AudioFileGetProperty(sound_file, kAudioFilePropertyDataFormat, &property_size, &desc);
result->sample_rate = desc.mSampleRate;
switch (desc.mChannelsPerFrame)
{
case 1:
result->format = desc.mBitsPerChannel == 16 ? AL_FORMAT_MONO16 : AL_FORMAT_MONO8;
break;
case 2:
result->format = desc.mBitsPerChannel == 16 ? AL_FORMAT_STEREO16 : AL_FORMAT_STEREO8;
break;
default:
result->format = 0;
}
}
CFRelease(data_container);
return err == noErr;
}
AppleSoundLoader AppleSoundLoader::singleton;
#endif
#if AUDIO_TK == AUDIO_TK_OPENAL
size_t VorbisLoader::mem_read_func(void* ptr, size_t byte_size, size_t size_to_read, void* datasource)
{
size_t spaceToEOF;
size_t actualSizeToRead;
CompressedData* data = (CompressedData*)datasource;
spaceToEOF = data->data_length - data->data_pos;
if (size_to_read*byte_size < spaceToEOF)
actualSizeToRead = size_to_read*byte_size;
else
actualSizeToRead = spaceToEOF;
if (actualSizeToRead)
{
memcpy(ptr, (char*)data->data + data->data_pos, actualSizeToRead);
data->data_pos += actualSizeToRead;
}
return actualSizeToRead;
}
int VorbisLoader::mem_seek_func(void* datasource, ogg_int64_t offset, int whence)
{
CompressedData* data = (CompressedData*)datasource;
switch (whence)
{
case SEEK_SET:
data->data_pos = static_cast<size_t>(offset) < data->data_length ? static_cast<size_t>(offset) : data->data_length;
break;
case SEEK_CUR:
data->data_pos += static_cast<size_t>(offset) < data->data_length - data->data_pos ? static_cast<size_t>(offset) : data->data_length - data->data_pos;
break;
case SEEK_END:
data->data_pos = data->data_length+1;
break;
}
return 0;
}
int VorbisLoader::mem_close_func(void* datasource)
{
return 1;
}
long VorbisLoader::mem_tell_func(void* datasource)
{
return ((CompressedData*)datasource)->data_pos;
}
size_t VorbisLoader::file_read_func(void* ptr, size_t byte_size, size_t size_to_read, void* datasource)
{
C4MusicFileOgg *ogg = static_cast<C4MusicFileOgg *>(datasource);
size_t bytes_to_read = size_to_read*byte_size;
size_t bytes_read = 0u;
ogg->source_file.Read(ptr, bytes_to_read, &bytes_read);
return bytes_read / byte_size;
}
int VorbisLoader::file_seek_func(void* datasource, ogg_int64_t offset, int whence)
{
C4MusicFileOgg *ogg = static_cast<C4MusicFileOgg *>(datasource);
return ogg->source_file.Seek(static_cast<long int>(offset), whence);
}
int VorbisLoader::file_close_func(void* datasource)
{
C4MusicFileOgg *ogg = static_cast<C4MusicFileOgg *>(datasource);
ogg->source_file.Close();
return 1;
}
long VorbisLoader::file_tell_func(void* datasource)
{
C4MusicFileOgg *ogg = static_cast<C4MusicFileOgg *>(datasource);
return ogg->source_file.Tell();
}
bool VorbisLoader::ReadInfo(SoundInfo* result, BYTE* data, size_t data_length, uint32_t)
{
CompressedData compressed(data, data_length);
int endian = 0;
vorbis_info* info;
OggVorbis_File ogg_file;
memset(&ogg_file, 0, sizeof(ogg_file));
ov_callbacks callbacks;
callbacks.read_func = &mem_read_func;
callbacks.seek_func = &mem_seek_func;
callbacks.close_func = &mem_close_func;
callbacks.tell_func = &mem_tell_func;
// open using callbacks
if (ov_open_callbacks(&compressed, &ogg_file, nullptr, 0, callbacks) != 0)
{
ov_clear(&ogg_file);
return false;
}
// get information about sound
info = ov_info(&ogg_file, -1);
if (info->channels == 1)
result->format = AL_FORMAT_MONO16;
else
result->format = AL_FORMAT_STEREO16;
result->sample_rate = info->rate;
result->sample_length = ov_time_total(&ogg_file, -1)/1000.0;
// Compute the total buffer size
const unsigned long total_size = static_cast<unsigned int>(result->sample_rate * result->sample_length * 1000.0 * info->channels * 2 + 0.5);
const unsigned long extra_size = 1024 * 8;
// read: try to read the whole track in one go, and if there is more data
// than we predicted in total_size, read the additional data in 8K blocks.
unsigned long buffer_size = 0;
long bytes_read;
do {
const int chunk_size = total_size + extra_size - std::min(total_size, buffer_size);
int bitStream;
if (buffer_size+chunk_size > result->sound_data.size())
result->sound_data.resize(buffer_size+chunk_size);
bytes_read = ov_read(&ogg_file, (char*)&result->sound_data[buffer_size], chunk_size*sizeof(BYTE), endian, 2, 1, &bitStream);
buffer_size += bytes_read;
} while (bytes_read > 0);
result->sound_data.resize(buffer_size);
// clear ogg file
ov_clear(&ogg_file);
return true;
}
VorbisLoader VorbisLoader::singleton;
#ifndef __APPLE__
bool WavLoader::ReadInfo(SoundInfo* result, BYTE* data, size_t data_length, uint32_t)
{
// load WAV resource
Application.MusicSystem.SelectContext();
ALuint wav = alutCreateBufferFromFileImage((const ALvoid *)data, data_length);
if (wav == AL_NONE)
{
return false;
}
// get information about sound
ALint freq, chans, bits, size;
alGetBufferi(wav, AL_FREQUENCY, &freq);
result->sample_rate = freq;
alGetBufferi(wav, AL_CHANNELS, &chans);
alGetBufferi(wav, AL_BITS, &bits);
alGetBufferi(wav, AL_SIZE, &size);
if (chans == 1)
if (bits == 8)
result->format = AL_FORMAT_MONO8;
else
result->format = AL_FORMAT_MONO16;
else
if (bits == 8)
result->format = AL_FORMAT_STEREO8;
else
result->format = AL_FORMAT_STEREO16;
// can't find any function to determine sample length
// just calc ourselves
result->sample_length = double(size) / double(bits*chans*freq/8);
// buffer loaded
result->final_handle = wav;
return true;
}
WavLoader WavLoader::singleton;
#endif
#elif AUDIO_TK == AUDIO_TK_SDL_MIXER
#define USE_RWOPS
#include <SDL_mixer.h>
bool SDLMixerSoundLoader::ReadInfo(SoundInfo* result, BYTE* data, size_t data_length, uint32_t)
{
// Be paranoid about SDL_Mixer initialisation
if (!Application.MusicSystem.IsMODInitialized())
{ return false; }
SDL_RWops * rwops = SDL_RWFromConstMem(data, data_length);
// work around double free in SDL_Mixer by passing 0 here
result->final_handle = Mix_LoadWAV_RW(rwops, 0);
SDL_RWclose(rwops);
if (!result->final_handle)
{ return false; }
//FIXME: Is this actually correct?
result->sample_length = result->final_handle->alen / (44100 * 2);
result->sample_rate = 0;
return true;
}
SDLMixerSoundLoader SDLMixerSoundLoader::singleton;
#endif