forked from Mirrors/openclonk
42 lines
1.4 KiB
Objective-C
42 lines
1.4 KiB
Objective-C
/*
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* OpenClonk, http://www.openclonk.org
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*
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* Copyright (c) 2009-2016, The OpenClonk Team and contributors
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*
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* Distributed under the terms of the ISC license; see accompanying file
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* "COPYING" for details.
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*
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* "Clonk" is a registered trademark of Matthes Bender, used with permission.
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* See accompanying file "TRADEMARK" for details.
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*
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* To redistribute this file separately, substitute the full license texts
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* for the above references.
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*/
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#import <Cocoa/Cocoa.h>
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#import "platform/C4AppDelegate.h"
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@interface C4AppDelegate (MainMenuActions)
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- (IBAction) openScenario:(id)sender;
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- (IBAction) openScenarioWithPlayers:(id)sender;
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- (IBAction) closeScenario:(id)sender;
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- (IBAction) saveGameAs:(id)sender;
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- (IBAction) saveScenario:(id)sender;
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- (IBAction) saveScenarioAs:(id)sender;
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- (IBAction) record:(id)sender;
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- (IBAction) newViewport:(id)sender;
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- (IBAction) openPropTools:(id)sender;
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- (IBAction) newViewportForPlayer:(id)sender;
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- (IBAction) joinPlayer:(id)sender;
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- (IBAction) showAbout:(id)sender;
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- (IBAction) toggleFullScreen:(id)sender;
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- (IBAction) togglePause:(id)sender;
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- (IBAction) setConsoleMode:(id)sender;
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- (IBAction) setDrawingTool:(id)sender;
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- (IBAction) suggestQuitting:(id)sender;
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- (IBAction) simulateKeyPressed:(C4KeyCode)key;
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- (IBAction) visitWebsite:(id)sender;
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- (IBAction) makeScreenshot:(id)sender;
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- (IBAction) makeScreenshotOfWholeMap:(id)sender;
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@end
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