openclonk/src/gui/C4MessageBoard.h

67 lines
1.6 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 1998-2000, Matthes Bender
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2013-2016, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
/* Fullscreen startup log and chat type-in */
#ifndef INC_C4MessageBoard
#define INC_C4MessageBoard
const int C4MSGB_MaxMsgFading = 6;
#include "graphics/C4Facet.h"
#include "lib/C4LogBuf.h"
class C4CustomKey;
class C4MessageBoard
{
public:
C4MessageBoard();
~C4MessageBoard();
C4Facet Output;
private:
float ScreenFader;
bool Startup;
// mode 0:
int Delay; // how long the curr msg will stay
int Fader; // =0: hold curr msg until Delay == 0
// >0: fade curr msg in
int Speed; // fade/delay speed
int iBackScroll; // how many lines scrolled back?
int iLineHgt; // line height
std::unique_ptr<C4KeyBinding> ScrollUpBinding, ScrollDownBinding;
C4LogBuffer LogBuffer; // backbuffer for log
public:
void Init(C4Facet &cgo, bool fStartup);
void Execute();
void Draw(C4Facet &cgo);
void AddLog(const char *szMessage);
void ClearLog();
void LogNotify();
void EnsureLastMessage();
bool ControlScrollUp();
bool ControlScrollDown();
C4Player* GetMessagePlayer(const char *szMessage);
friend class C4MessageInput;
};
#endif