openclonk/src/editor/C4ConsoleQtViewport.h

115 lines
3.2 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2013, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
/* Player and editor viewports in console */
#ifndef INC_C4ConsoleQtViewport
#define INC_C4ConsoleQtViewport
#ifdef WITH_QT_EDITOR
#include "C4Include.h" // needed for automoc
#include "editor/C4ConsoleGUI.h" // for glew.h
#include "editor/C4ConsoleQt.h"
class C4ConsoleQtViewportView : public QOpenGLWidget
{
Q_OBJECT
class C4ConsoleQtViewportDockWidget *dock;
class C4Viewport *cvp;
private:
bool IsPlayViewport() const;
qreal GetDevicePixelRatio();
void ShowContextMenu(const QPoint &pos);
void AddSelectObjectContextEntry(C4Object *obj, QMenu *menu);
void UpdateCursor();
protected:
void focusInEvent(QFocusEvent * event) override;
void focusOutEvent(QFocusEvent * event) override;
void mouseMoveEvent(QMouseEvent *eventMove) override;
void mousePressEvent(QMouseEvent *eventPress) override;
void mouseDoubleClickEvent(QMouseEvent *eventPress) override;
void mouseReleaseEvent(QMouseEvent *releaseEvent) override;
void wheelEvent(QWheelEvent *event) override;
void keyPressEvent(QKeyEvent * event) override;
void keyReleaseEvent(QKeyEvent * event) override;
void enterEvent(QEvent *) override;
void leaveEvent(QEvent *) override;
public:
C4ConsoleQtViewportView(class C4ConsoleQtViewportScrollArea *scrollarea);
// QOpenGLWidget functions
void initializeGL() override;
void resizeGL(int w, int h) override;
void paintGL() override;
};
class C4ConsoleQtViewportScrollArea : public QAbstractScrollArea
{
Q_OBJECT
class C4ConsoleQtViewportDockWidget *dock;
class C4Viewport *cvp;
int32_t is_updating_scrollbars;
protected:
void scrollContentsBy(int dx, int dy) override;
bool viewportEvent(QEvent *e) override;
public:
C4ConsoleQtViewportScrollArea(class C4ConsoleQtViewportDockWidget *dock);
void setupViewport(QWidget *viewport) override;
void ScrollBarsByViewPosition();
void setScrollBarVisibility(bool visible);
friend C4ConsoleQtViewportView;
};
class C4ConsoleQtViewportDockWidget : public QDockWidget
{
Q_OBJECT
class C4ConsoleQtMainWindow *main_window;
class C4ViewportWindow *cvp;
C4ConsoleQtViewportView *view;
protected:
void mousePressEvent(QMouseEvent *eventPress) override;
void OnActiveChanged(bool active);
public:
C4ConsoleQtViewportDockWidget(class C4ConsoleQtMainWindow *main_window, QMainWindow *parent, class C4ViewportWindow *window);
void closeEvent(QCloseEvent * event) override;
class C4ViewportWindow *GetViewportWindow() const { return cvp; }
void SetFocus() { raise(); view->setFocus(); } // forward focus to view
bool HasFocus() { return view->hasFocus(); } // forward focus to view
bool event(QEvent *e) override;
private slots :
void TopLevelChanged(bool is_floating);
friend C4ConsoleQtViewportView;
friend C4ConsoleQtViewportScrollArea;
};
#endif // WITH_QT_EDITOR
#endif // INC_C4ConsoleQtViewport