openclonk/src/editor/C4ConsoleQtPropListViewer.h

759 lines
32 KiB
C++

/*
* OpenClonk, http://www.openclonk.org
*
* Copyright (c) 2001-2009, RedWolf Design GmbH, http://www.clonk.de/
* Copyright (c) 2013, The OpenClonk Team and contributors
*
* Distributed under the terms of the ISC license; see accompanying file
* "COPYING" for details.
*
* "Clonk" is a registered trademark of Matthes Bender, used with permission.
* See accompanying file "TRADEMARK" for details.
*
* To redistribute this file separately, substitute the full license texts
* for the above references.
*/
/* Proplist table view */
#ifndef INC_C4ConsoleQtPropListViewer
#define INC_C4ConsoleQtPropListViewer
#ifdef WITH_QT_EDITOR
#include "C4Include.h" // needed for automoc
#include "editor/C4ConsoleGUI.h" // for glew.h
#include "editor/C4ConsoleQt.h"
#include "editor/C4ConsoleQtShapes.h"
#include "editor/C4PropertyPath.h"
#include "script/C4Value.h"
class C4ConsoleQtPropListModel;
struct C4ConsoleQtPropListModelProperty;
class C4PropertyDelegate : public QObject
{
Q_OBJECT
protected:
const class C4PropertyDelegateFactory *factory;
C4Value creation_props;
C4RefCntPointer<C4String> set_function, async_get_function, name;
C4PropertyPath::PathType set_function_type;
C4RefCntPointer<C4String> update_callback;
public:
C4PropertyDelegate(const class C4PropertyDelegateFactory *factory, C4PropList *props);
~C4PropertyDelegate() override = default;
virtual void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const {};
virtual void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const {};
virtual QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const = 0;
virtual void UpdateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option) const;
virtual bool GetPropertyValue(const C4Value &container, C4String *key, int32_t index, C4Value *out_val) const;
virtual bool GetPropertyValueBase(const C4Value &container, C4String *key, int32_t index, C4Value *out_val) const;
virtual QString GetDisplayString(const C4Value &val, class C4Object *obj, bool short_names) const;
virtual QColor GetDisplayTextColor(const C4Value &val, class C4Object *obj) const;
virtual QColor GetDisplayBackgroundColor(const C4Value &val, class C4Object *obj) const;
const char *GetSetFunction() const { return set_function.Get() ? set_function->GetCStr() : nullptr; } // get name of setter function for this property
virtual const class C4PropertyDelegateShape *GetShapeDelegate(C4Value &val, C4PropertyPath *shape_path) const { return nullptr; }
virtual const class C4PropertyDelegateShape *GetDirectShapeDelegate() const { return nullptr; }
const char *GetUpdateCallback() const { return update_callback ? update_callback->GetCStr() : nullptr; }
virtual bool HasCustomPaint() const { return false; }
virtual bool Paint(QPainter *painter, const QStyleOptionViewItem &option, const C4Value &val) const { return false; }
virtual C4PropertyPath GetPathForProperty(struct C4ConsoleQtPropListModelProperty *editor_prop) const;
C4PropertyPath GetPathForProperty(const C4PropertyPath &parent_path, const char *default_subpath) const;
C4String *GetNameStr() const { return name.Get(); }
const C4Value &GetCreationProps() const { return creation_props; }
virtual bool IsPasteValid(const C4Value &val) const = 0;
signals:
void EditorValueChangedSignal(QWidget *editor) const;
void EditingDoneSignal(QWidget *editor) const;
};
class C4PropertyDelegateInt : public C4PropertyDelegate
{
private:
int32_t min, max, step;
public:
C4PropertyDelegateInt(const class C4PropertyDelegateFactory *factory, C4PropList *props);
void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const override;
void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegateStringEditor : public QWidget
{
Q_OBJECT
private:
QLineEdit *edit;
QPushButton *localization_button;
bool text_edited, commit_pending;
C4Value value;
char lang_code[3];
C4Value base_proplist;
std::unique_ptr<class C4ConsoleQtLocalizeStringDlg> localization_dialogue;
void OpenLocalizationDialogue();
void CloseLocalizationDialogue();
void StoreEditedText();
public:
C4PropertyDelegateStringEditor(QWidget *parent, bool has_localization_button);
void SetValue(const C4Value &val);
C4Value GetValue();
bool IsCommitPending() const { return commit_pending; }
void SetCommitPending(bool to_val) { commit_pending = to_val; }
signals:
void EditingDoneSignal() const;
};
class C4PropertyDelegateString : public C4PropertyDelegate
{
private:
bool translatable;
public:
typedef C4PropertyDelegateStringEditor Editor;
C4PropertyDelegateString(const class C4PropertyDelegateFactory *factory, C4PropList *props);
void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const override;
void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
QString GetDisplayString(const C4Value &v, C4Object *obj, bool short_names) const override;
bool IsPasteValid(const C4Value &val) const override;
};
// Editor: Text displaying value plus a button that opens an extended editor
class C4PropertyDelegateLabelAndButtonWidget : public QWidget
{
Q_OBJECT
public:
QHBoxLayout *layout;
QLabel *label;
QPushButton *button;
C4Value last_value;
C4PropertyPath property_path;
bool button_pending;
C4PropertyDelegateLabelAndButtonWidget(QWidget *parent);
};
class C4PropertyDelegateDescendPath : public C4PropertyDelegate
{
protected:
C4Value info_proplist;
bool edit_on_selection;
C4RefCntPointer<C4String> descend_path;
public:
typedef C4PropertyDelegateLabelAndButtonWidget Editor;
C4PropertyDelegateDescendPath(const class C4PropertyDelegateFactory *factory, C4PropList *props);
void SetEditorData(QWidget *aeditor, const C4Value &val, const C4PropertyPath &property_path) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
};
class C4PropertyDelegateArray : public C4PropertyDelegateDescendPath
{
private:
int32_t max_array_display;
mutable C4PropertyDelegate *element_delegate; // lazy eval
void ResolveElementDelegate() const;
public:
C4PropertyDelegateArray(const class C4PropertyDelegateFactory *factory, C4PropList *props);
QString GetDisplayString(const C4Value &v, C4Object *obj, bool short_names) const override;
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegatePropList : public C4PropertyDelegateDescendPath
{
private:
C4RefCntPointer<C4String> display_string;
public:
C4PropertyDelegatePropList(const class C4PropertyDelegateFactory *factory, C4PropList *props);
QString GetDisplayString(const C4Value &v, C4Object *obj, bool short_names) const override;
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegateEffectEditor : public QWidget
{
Q_OBJECT
public:
QHBoxLayout *layout;
QPushButton *remove_button, *edit_button;
C4PropertyPath property_path;
C4PropertyDelegateEffectEditor(QWidget *parent);
};
class C4PropertyDelegateEffect : public C4PropertyDelegate
{
public:
typedef C4PropertyDelegateEffectEditor Editor;
C4PropertyDelegateEffect(const class C4PropertyDelegateFactory *factory, C4PropList *props);
void SetEditorData(QWidget *aeditor, const C4Value &val, const C4PropertyPath &property_path) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
QString GetDisplayString(const C4Value &v, C4Object *obj, bool short_names) const override;
bool IsPasteValid(const C4Value &val) const override { return false; }
bool GetPropertyValue(const C4Value &container, C4String *key, int32_t index, C4Value *out_val) const override;
C4PropertyPath GetPathForProperty(C4ConsoleQtPropListModelProperty *editor_prop) const override;
};
class C4PropertyDelegateColor : public C4PropertyDelegate
{
private:
uint32_t alpha_mask;
public:
typedef C4PropertyDelegateLabelAndButtonWidget Editor;
C4PropertyDelegateColor(const class C4PropertyDelegateFactory *factory, C4PropList *props);
void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const override;
void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
QString GetDisplayString(const C4Value &v, C4Object *obj, bool short_names) const override;
QColor GetDisplayTextColor(const C4Value &val, class C4Object *obj) const override;
QColor GetDisplayBackgroundColor(const C4Value &val, class C4Object *obj) const override;
bool IsPasteValid(const C4Value &val) const override;
private:
void OpenColorDialogue(Editor *editor) const;
};
// Display delegate for deep combo box. Handles the help tooltip showing.
class C4StyledItemDelegateWithButton : public QStyledItemDelegate
{
Q_OBJECT
public:
enum ButtonType
{
BT_Help,
BT_PlaySound,
} button_type;
C4StyledItemDelegateWithButton(ButtonType bt) : button_type(bt) { }
public:
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index) override;
protected:
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
};
// A combo box that can select from a model with nested elements
// On click, descend into child elements
class C4DeepQComboBox : public QComboBox
{
Q_OBJECT
bool editable, manual_text_edited;
QString last_edited_text;
bool is_next_close_blocked;
int last_popup_height;
std::unique_ptr<C4StyledItemDelegateWithButton> item_delegate;
QSize default_icon_size;
public:
enum
{
OptionIndexRole = Qt::UserRole + 1,
ObjectHighlightRole = Qt::UserRole + 2,
ValueStringRole = Qt::UserRole + 3,
PriorityNameSortRole = Qt::UserRole + 4,
};
C4DeepQComboBox(QWidget *parent, C4StyledItemDelegateWithButton::ButtonType button_type, bool editable);
void showPopup() override;
void hidePopup() override;
void setCurrentModelIndex(QModelIndex new_index);
int32_t GetCurrentSelectionIndex();
void BlockNextCloseEvent() { is_next_close_blocked = true; }; // after item selection on a "play" button, the combo dropdown should stay open
public slots:
void doShowPopup() { showPopup(); }
signals:
void NewItemSelected(int32_t new_item);
void TextChanged(const QString &new_text);
protected:
// event filter for view: Catch mouse clicks to descend into children
bool eventFilter(QObject *obj, QEvent *event) override;
};
// Widget holder class
class C4PropertyDelegateEnumEditor : public QWidget
{
Q_OBJECT
public:
enum { INDEX_Custom_Value = -1 };
C4Value last_val;
C4Value last_parameter_val; // Resolved parameter of last_val - assigned for shape parameters only
int32_t last_selection_index; // Index of selection in model or INDEX_Custom_Value for custom value that does not resolve to an existing entry in editable enum
C4PropertyPath last_get_path;
C4DeepQComboBox *option_box;
QHBoxLayout *layout;
QWidget *parameter_widget;
bool updating, option_changed, dropdown_pending;
const C4PropertyDelegate *paint_parameter_delegate; // Delegate to draw over the parameter_widget if it's an empty transparent QWidget (for shape delegates)
C4PropertyDelegateEnumEditor(QWidget *parent)
: QWidget(parent), last_selection_index(-1), option_box(nullptr), layout(nullptr), parameter_widget(nullptr),
updating(false), option_changed(false), dropdown_pending(false), paint_parameter_delegate(nullptr) { }
void paintEvent(QPaintEvent *) override;
};
class C4PropertyDelegateEnum : public C4PropertyDelegate
{
Q_OBJECT
public:
typedef C4PropertyDelegateEnumEditor Editor; // qmake doesn't like nested classes
class Option
{
public:
C4RefCntPointer<C4String> name; // Display name in Editor enum dropdown box
C4RefCntPointer<C4String> short_name; // Shortened name displayed as sub-delegate
C4RefCntPointer<C4String> help; // Tooltip text
C4RefCntPointer<C4String> group; // Grouping in enum dropdown box; nested groups separated by '/'
C4RefCntPointer<C4String> option_key;
C4RefCntPointer<C4String> value_key;
C4RefCntPointer<C4String> sound_name; // Assigned for options that have a play button
C4V_Type type{C4V_Any}; // Assume this option is set when value is of given type
C4Value props; // Stored pointer to proplist defining this option
C4Value value; // Value to set if this entry is selected
bool force_serialization{false}; // If serialization should be forced on value
C4Value value_function; // Function to be called to set value
mutable C4PropertyDelegate *adelegate{nullptr}; // Delegate to display if this entry is selected (pointer owned by C4PropertyDelegateFactory)
C4Value adelegate_val; // Value to resolve adelegate from
// How the currently selected option is identified from the value
enum StorageType {
StorageNone=0, // Invalid option
StorageByType=1, // Use type to identify this enum
StorageByValue=2, // This option sets a constant value
StorageByKey=3, // Assume value is a proplist; identify option by field option_key
} storage_type{StorageNone};
int32_t priority{0}; // Custom sort order
Option() = default;
};
protected:
virtual C4StyledItemDelegateWithButton::ButtonType GetOptionComboBoxButtonType() const { return C4StyledItemDelegateWithButton::BT_Help; }
private:
std::vector<Option> options;
Option default_option;
bool allow_editing;
bool sorted;
protected:
C4RefCntPointer<C4String> empty_name; // Override for name of empty option
protected:
void ClearOptions();
void ReserveOptions(int32_t num);
QStandardItemModel *CreateOptionModel() const;
public:
C4PropertyDelegateEnum(const class C4PropertyDelegateFactory *factory, C4PropList *props, const C4ValueArray *poptions=nullptr);
void AddTypeOption(C4String *name, C4V_Type type, const C4Value &val, C4PropertyDelegate *adelegate=nullptr);
void AddConstOption(C4String *name, const C4Value &val, C4String *group=nullptr, C4String *sound_name=nullptr);
void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const override;
void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
QString GetDisplayString(const C4Value &val, class C4Object *obj, bool short_names) const override;
const class C4PropertyDelegateShape *GetShapeDelegate(C4Value &val, C4PropertyPath *shape_path) const override; // Forward to parameter of selected option
bool HasCustomPaint() const override { return true; }
bool Paint(QPainter *painter, const QStyleOptionViewItem &option, const C4Value &val) const override;
bool IsPasteValid(const C4Value &val) const override;
private:
QModelIndex GetModelIndexByID(QStandardItemModel *model, QStandardItem *parent_item, int32_t id, const QModelIndex &parent) const;
int32_t GetOptionByValue(const C4Value &val) const;
void UpdateEditorParameter(C4PropertyDelegateEnum::Editor *editor, bool by_selection) const;
void EnsureOptionDelegateResolved(const Option &option) const;
void SetOptionValue(const C4PropertyPath &use_path, const C4PropertyDelegateEnum::Option &option, const C4Value &option_value) const;
void UpdateOptionIndex(Editor *editor, int idx, const QString *custom_text) const;
};
// Select a definition
class C4PropertyDelegateDef : public C4PropertyDelegateEnum
{
private:
C4RefCntPointer<C4String> filter_property;
public:
C4PropertyDelegateDef(const C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
private:
void AddDefinitions(class C4ConsoleQtDefinitionListModel *def_list_model, QModelIndex parent, C4String *group);
};
// Select an object
class C4PropertyDelegateObject : public C4PropertyDelegateEnum
{
private:
C4RefCntPointer<C4String> filter;
size_t max_nearby_objects; // maximum number of objects shown in "nearby" list
C4RefCntPointer<C4String> GetObjectEntryString(C4Object *obj) const;
void UpdateObjectList();
public:
C4PropertyDelegateObject(const C4PropertyDelegateFactory *factory, C4PropList *props);
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
QString GetDisplayString(const C4Value &v, class C4Object *obj, bool short_names) const override;
bool IsPasteValid(const C4Value &val) const override;
};
// Select a sound
class C4PropertyDelegateSound : public C4PropertyDelegateEnum
{
public:
C4PropertyDelegateSound(const C4PropertyDelegateFactory *factory, C4PropList *props);
QString GetDisplayString(const C4Value &v, class C4Object *obj, bool short_names) const override;
bool IsPasteValid(const C4Value &val) const override;
protected:
C4StyledItemDelegateWithButton::ButtonType GetOptionComboBoxButtonType() const override { return C4StyledItemDelegateWithButton::BT_PlaySound; }
};
// true or false
class C4PropertyDelegateBool : public C4PropertyDelegateEnum
{
public:
C4PropertyDelegateBool(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool GetPropertyValue(const C4Value &container, C4String *key, int32_t index, C4Value *out_val) const override;
bool IsPasteValid(const C4Value &val) const override;
};
// true or false depending on whether effect is present
class C4PropertyDelegateHasEffect : public C4PropertyDelegateBool
{
private:
C4RefCntPointer<C4String> effect;
public:
C4PropertyDelegateHasEffect(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool GetPropertyValue(const C4Value &container, C4String *key, int32_t index, C4Value *out_val) const override;
};
// C4Value setting using an enum
class C4PropertyDelegateC4ValueEnum : public C4PropertyDelegateEnum
{
public:
C4PropertyDelegateC4ValueEnum(const C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override { return true; }
};
class C4PropertyDelegateC4ValueInputEditor : public QWidget // TODO: Merge with C4PropertyDelegateLabelAndButtonWidget
{
Q_OBJECT
public:
QHBoxLayout *layout;
QLineEdit *edit;
QPushButton *extended_button;
bool commit_pending;
C4PropertyPath property_path;
C4PropertyDelegateC4ValueInputEditor(QWidget *parent);
};
// C4Value setting using an input box
class C4PropertyDelegateC4ValueInput : public C4PropertyDelegate
{
public:
typedef C4PropertyDelegateC4ValueInputEditor Editor;
C4PropertyDelegateC4ValueInput(const C4PropertyDelegateFactory *factory, C4PropList *props) : C4PropertyDelegate(factory, props) { }
void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const override;
void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override;
bool IsPasteValid(const C4Value &val) const override { return true; }
};
// areas shown in viewport
class C4PropertyDelegateShape : public C4PropertyDelegate
{
uint32_t clr;
virtual void DoPaint(QPainter *painter, const QRect &inner_rect) const = 0;
public:
C4PropertyDelegateShape(const class C4PropertyDelegateFactory *factory, C4PropList *props);
void SetEditorData(QWidget *editor, const C4Value &val, const C4PropertyPath &property_path) const override { } // TODO maybe implement update?
void SetModelData(QObject *editor, const C4PropertyPath &property_path, class C4ConsoleQtShape *prop_shape) const override;
QWidget *CreateEditor(const class C4PropertyDelegateFactory *parent_delegate, QWidget *parent, const QStyleOptionViewItem &option, bool by_selection, bool is_child) const override { return nullptr; }
const C4PropertyDelegateShape *GetShapeDelegate(C4Value &val, C4PropertyPath *shape_path) const override { return this; }
const C4PropertyDelegateShape *GetDirectShapeDelegate() const override { return this; }
bool HasCustomPaint() const override { return true; }
bool Paint(QPainter *painter, const QStyleOptionViewItem &option, const C4Value &val) const override;
QString GetDisplayString(const C4Value &v, class C4Object *obj, bool short_names) const override { return QString(); }
virtual void ConnectSignals(C4ConsoleQtShape *shape, const C4PropertyPath &property_path) const;
};
class C4PropertyDelegateRect : public C4PropertyDelegateShape
{
C4RefCntPointer<C4String> storage;
void DoPaint(QPainter *painter, const QRect &inner_rect) const override;
public:
C4PropertyDelegateRect(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegateCircle : public C4PropertyDelegateShape
{
bool can_move_center;
void DoPaint(QPainter *painter, const QRect &inner_rect) const override;
public:
C4PropertyDelegateCircle(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegatePoint : public C4PropertyDelegateShape
{
bool horizontal_fix{ false };
bool vertical_fix{ false };
void DoPaint(QPainter *painter, const QRect &inner_rect) const override;
public:
C4PropertyDelegatePoint(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegateGraph : public C4PropertyDelegateShape
{
bool horizontal_fix = false;
bool vertical_fix = false;
bool structure_fix = false;
void DoPaint(QPainter *painter, const QRect &inner_rect) const override;
protected:
bool IsVertexPasteValid(const C4Value &val) const;
bool IsEdgePasteValid(const C4Value &val) const;
public:
C4PropertyDelegateGraph(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
void ConnectSignals(C4ConsoleQtShape *shape, const C4PropertyPath &property_path) const override;
};
class C4PropertyDelegatePolyline : public C4PropertyDelegateGraph
{
void DoPaint(QPainter *painter, const QRect &inner_rect) const override;
public:
C4PropertyDelegatePolyline(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegatePolygon : public C4PropertyDelegateGraph
{
void DoPaint(QPainter *painter, const QRect &inner_rect) const override;
public:
C4PropertyDelegatePolygon(const class C4PropertyDelegateFactory *factory, C4PropList *props);
bool IsPasteValid(const C4Value &val) const override;
};
class C4PropertyDelegateFactory : public QStyledItemDelegate
{
Q_OBJECT
mutable std::map<C4PropList *, std::unique_ptr<C4PropertyDelegate> > delegates;
mutable C4PropertyDelegateEffect effect_delegate;
mutable QWidget *current_editor{nullptr};
mutable C4PropertyDelegate *current_editor_delegate;
mutable C4Value last_edited_value;
class C4ConsoleQtPropListModel *property_model{nullptr};
class C4ConsoleQtDefinitionListModel *def_list_model;
C4PropertyDelegate *CreateDelegateByPropList(C4PropList *props) const;
C4PropertyDelegate *GetDelegateByIndex(const QModelIndex &index) const;
public:
C4PropertyDelegateFactory();
~C4PropertyDelegateFactory() override = default;
C4PropertyDelegate *GetDelegateByValue(const C4Value &val) const;
C4PropertyDelegateEffect *GetEffectDelegate() const { return &effect_delegate; }
void ClearDelegates();
void SetPropertyData(const C4PropertyDelegate *d, QObject *editor, C4ConsoleQtPropListModelProperty *editor_prop) const;
void SetPropertyModel(class C4ConsoleQtPropListModel *new_property_model) { property_model = new_property_model; }
void SetDefinitionListModel(class C4ConsoleQtDefinitionListModel *new_def_list_model) { def_list_model = new_def_list_model; }
class C4ConsoleQtDefinitionListModel *GetDefinitionListModel() const { return def_list_model; }
class C4ConsoleQtPropListModel *GetPropertyModel() const { return property_model; }
void OnPropListChanged();
bool CheckCurrentEditor(C4PropertyDelegate *d, QWidget *editor) const;
private:
void EditorValueChanged(QWidget *editor);
void EditingDone(QWidget *editor);
void CopyToClipboard(const QModelIndex &index);
bool PasteFromClipboard(const QModelIndex &index, bool check_only);
protected:
// Model callbacks forwarded to actual delegates
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
QWidget *createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void destroyEditor(QWidget *editor, const QModelIndex &index) const override;
void updateEditorGeometry(QWidget *editor, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
QSize sizeHint(const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index) override;
};
// Delegate for the name column of the property window
// For now, just use the default + help button
class C4PropertyNameDelegate : public C4StyledItemDelegateWithButton
{
Q_OBJECT
class C4ConsoleQtPropListModel *property_model{nullptr};
public:
C4PropertyNameDelegate() : C4StyledItemDelegateWithButton(C4StyledItemDelegateWithButton::BT_Help) { }
void SetPropertyModel(class C4ConsoleQtPropListModel *new_property_model) { property_model = new_property_model; }
};
// One property in the prop list model view
struct C4ConsoleQtPropListModelProperty
{
C4PropertyPath property_path;
C4Value parent_value;
C4RefCntPointer<C4String> display_name;
C4RefCntPointer<C4String> help_text;
C4RefCntPointer<C4String> key;
C4Value delegate_info;
C4PropertyDelegate *delegate{nullptr};
bool about_to_edit{false};
int32_t priority{0};
// Parent group index
int32_t group_idx{-1};
// Each property may be connected to one shape shown in the viewport for editing
C4ConsoleQtShapeHolder *shape;
const C4PropertyDelegate *shape_delegate{nullptr};
C4PropertyPath shape_property_path;
C4ConsoleQtPropListModelProperty() = default;
};
// Prop list view implemented as a model view
class C4ConsoleQtPropListModel : public QAbstractItemModel
{
Q_OBJECT
public:
typedef C4ConsoleQtPropListModelProperty Property;
struct PropertyGroup
{
QString name;
std::vector<Property> props;
};
struct TargetStackEntry // elements of the path for setting child properties
{
C4PropertyPath path;
// TODO: Would be nice to store only path without values and info_proplist. However, info_proplist is hard to resolve when traversing up
// So just keep the value for now and hope that proplists do not change during selection
C4Value value, info_proplist;
TargetStackEntry(const C4PropertyPath &path, const C4Value &value, const C4Value &info_proplist)
: path(path), value(value), info_proplist(info_proplist) {}
};
struct EditedPath // Information about how to find currently edited element (to restore after model update)
{
C4PropertyPath target_path;
int32_t major_index, minor_index;
};
private:
C4Value target_value; // Target value for which properties are listed (either proplist or array)
C4Value base_proplist; // Parent-most value, i.e. object or effect selected and framed in editor
C4Value info_proplist; // Proplist from which available properties are derived. May differ from target_proplist in child proplists.
C4PropertyPath target_path; // script path to target proplist to set values
std::list<TargetStackEntry> target_path_stack; // stack of target paths descended into by setting child properties
std::vector<PropertyGroup> property_groups;
QFont header_font, important_property_font;
C4PropertyDelegateFactory *delegate_factory;
QItemSelectionModel *selection_model;
bool layout_valid; // set to false when property numbers change
std::map<std::string, C4ConsoleQtShapeHolder> shapes; // shapes currently shown in editor. Indexed by get path
public:
C4ConsoleQtPropListModel(C4PropertyDelegateFactory *delegate_factory);
~C4ConsoleQtPropListModel() override;
void SetSelectionModel(QItemSelectionModel *m) { selection_model = m; }
QItemSelectionModel *GetSelectionModel() const { return selection_model; }
bool AddPropertyGroup(C4PropList *add_proplist, int32_t group_index, QString name, C4PropList *target_proplist, const C4PropertyPath &group_target_path, C4Object *base_object, C4String *default_selection, int32_t *default_selection_index);
bool AddEffectGroup(int32_t group_index, C4Object *base_object);
void SetBasePropList(C4PropList *new_proplist); // Clear stack and select new proplist
void DescendPath(const C4Value &new_value, C4PropList *new_info_proplist, const C4PropertyPath &new_path); // Add proplist to stack
void AscendPath(); // go back one element in target path stack
void UpdateValue(bool select_default);
void DoOnUpdateCall(const C4PropertyPath &updated_path, const C4PropertyDelegate *delegate);
private:
int32_t UpdateValuePropList(C4PropList *target_proplist, int32_t *default_selection_group, int32_t *default_selection_index);
int32_t UpdateValueArray(C4ValueArray *target_array, int32_t *default_selection_group, int32_t *default_selection_index);
signals:
void ProplistChanged(int32_t major_sel, int32_t minor_sel) const;
private slots:
void UpdateSelection(int32_t major_sel, int32_t minor_sel) const;
public:
class C4PropList *GetTargetPropList() const { return target_value.getPropList(); }
class C4ValueArray *GetTargetArray() const { return target_value.getArray(); }
class C4PropList *GetBasePropList() const { return base_proplist.getPropList(); }
int32_t GetTargetPathStackSize() const { return target_path_stack.size(); }
const char *GetTargetPathText() const { return target_path.GetGetPath(); }
QString GetTargetPathHelp() const;
const char *GetTargetPathName() const;
bool IsArray() const { return !!target_value.getArray(); }
void AddArrayElement();
void RemoveArrayElement();
bool IsTargetReadonly() const;
C4ConsoleQtPropListModel::Property *GetPropByIndex(const QModelIndex &index) const;
class C4ConsoleQtShape *GetShapeByPropertyPath(const char *property_path);
public:
int rowCount(const QModelIndex & parent = QModelIndex()) const override;
int columnCount(const QModelIndex & parent = QModelIndex()) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const override;
QModelIndex index(int row, int column, const QModelIndex &parent) const override;
QModelIndex parent(const QModelIndex &index) const override;
Qt::ItemFlags flags(const QModelIndex &index) const override;
Qt::DropActions supportedDropActions() const override;
bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent) override;
QStringList mimeTypes() const override;
QMimeData *mimeData(const QModelIndexList &indexes) const override;
};
#endif // WITH_QT_EDITOR
#endif // INC_C4ConsoleQtPropListViewer